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New Level- Separated

Posted: Tue Jan 22, 2008 8:34 pm
by rakeltav
I liked so much of doing levels that here is another one!

PS: if anyone could help me i aprecciated. How do i built a level with hidden buttons? I tried to put a button in a spot, then i put a fake wall to hide the button, but then the button disapears. If a can put hidden coins in fake walls, why can't i put a button in a fake wall? Can anyone tell me what do i have to do? Thanks

Posted: Tue Jan 22, 2008 10:26 pm
by bob roest
rakeltav wrote:If a can put hidden coins in fake walls, why can't i put a button in a fake wall?
As a general rule of thumb in the editor items in the top box can not share the same square on the game board. For example, it's either a fake wall or a link sphere, it can't be both but you can share the space with one of the 'objects', for example a coin or a tree, but again one or the other not both.

There, clear as mud, right? :lol:

So if you want to hide buttons, put them behind a big wall! :wink:

Posted: Tue Jan 22, 2008 10:44 pm
by rescuefire
I know that lots of level makers have put buttons in walls by the edge of the level. Like hidden in a half wall.

I've only made two levels so I'm not very good at this stuff. Someone just had one like that.......rats I can't remember who's it was.

Posted: Wed Jan 23, 2008 4:38 am
by rescuefire
I must be doin' sumpin' wrong here. I can't do nuttin' without getting botted :cry: :cry:

Posted: Wed Jan 23, 2008 5:06 am
by kiki
:D :D :D Yup on all the above, here are some other ideas, Hide them on the edge using the walls texture, surround then with trees, place a box, barrel etc... on top of them!
Of course when you place an item on top of a button the gate is already open, So you would have to make it so that the item covering a button would have to be used or destroyed in order to make another part of a level accessible and so on.
Just keep at it and the ideas will start to come. :D :D :D

Posted: Wed Jan 23, 2008 12:33 pm
by Liz Mayhew
Just finished this one, and what a teamwork challenge it was! Phew!

Found out how to avoid getting botted - don't look if you don't want to:
2 steps right, 1 step down into fake wall at the start
At least the spikes didn't get me this time.

Thanks for the puzzle Rachel. :D :D

Posted: Wed Jan 23, 2008 4:10 pm
by rescuefire
Thanks Kiki and Lizzie for the help.

Wow Rachael this was a doozie! Finally got to the end and I was one coin short!!!! Yep you know the one.

Great puzzle and keep up the good work! Thanks for this. Now I'm off to tackle a few more of yours :D

Posted: Wed Jan 23, 2008 8:30 pm
by Gen
I'm still missing one coin. How do you reach it? Help Please. :oops:

Posted: Thu Jan 24, 2008 12:08 am
by Gen
Thanks to Robyn for the help getting that one coin! Tricky little level! I enjoyed figuring it out. Thanks for all the fun, Rake! :D

Posted: Sat Jan 26, 2008 5:03 pm
by uneekrose
Fun level Rachel. I kept getting in a hurry and running into botties. I kept forgetting the coin up where the botties were, I didn't see the extra entrance in the wall, I was hurrying Stinky around to the two in the bottom. Had a bit of trouble with the boomer and the coin he was guarding, finally approached him with the boulder coming from a different way where he didn't blow it up when I struck him.

Thanks for the level.

Posted: Mon Jan 28, 2008 9:30 am
by Amnon
I tried to play this, but my game crashes - perhaps there is a missing texture?

For hidden buttons, what I like to use is the BIG boxes!
A big tree also does the job.

Posted: Mon Jan 28, 2008 2:26 pm
by Liz Mayhew
Amnon - I took a look in the Editor, and the background setting is Custom, where there is no CustomBackground added.

So I just changed the background to walls. Hope you don't mind Rachel. :D

Posted: Thu Jan 31, 2008 5:20 am
by Amnon
Thanks Rachel, now I could complete it - nice trick with the kaboom: took me quite a few tries to get over him.