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New Level (Adv)-Sirena Beach
Posted: Tue Feb 26, 2008 3:48 pm
by Dizzy1
Posted: Tue Feb 26, 2008 7:07 pm
by bordeaux
The first time I looked at this I didn't have a clue where to start or what went where

Soon I was at the exit and looked to my right and saw two coins trapped in a cyan gate

Went back again and took care of those coins and made it home.
Thanks it was fun,
Michelle

Posted: Tue Feb 26, 2008 7:17 pm
by Dizzy1
Posted: Tue Feb 26, 2008 8:01 pm
by kleef079
bordeaux wrote:The first time I looked at this I didn't have a clue where to start or what went where

Soon I was at the exit and looked to my right and saw two coins trapped in a cyan gate

Went back again and took care of those coins and made it home.
Thanks it was fun,
Michelle

I really don't have the slightest clue how to get even close to a finish on this level, I really could use some help, anyone willing to post or pm a solution???
Thanx in advance, Gregor
Posted: Tue Feb 26, 2008 9:01 pm
by bordeaux
S-o-r-r-y D-i-z-z-y
I
w-i-l-l
s -l -o-o-o-o-o-o-o-o-o-o-o-o-w
d-o-w-n
M -i-c-h-e-l-l-e

Posted: Tue Feb 26, 2008 9:35 pm
by Dizzy1
kleef079 wrote:
I really don't have the slightest clue how to get even close to a finish on this level, I really could use some help, anyone willing to post or pm a solution???
Thanx in advance, Gregor
Hi Gregor

Are you stuck at the beginning, or near the end?
ps. I just pm'd you the entire walkthrough.
(M i c h e l l e , t h a t ' s a l i t t l e t o o s l o w........speeditupwillya!)
Hint for upper right area (first room):
Step left and stand in open white gate area (after the sphere rolls over the timer). In between cannon fire, move up 2 spaces, push cannon left, step up, left, around cannon and stand below cannon. Push cannon up 1 space. In between cannon fire, push cannon right, over tramp, do not follow it, but step down 1 space. Here you should be between a water hole and a break tile. Go right, over break tile and push cannon up parallel with ice patch, then push cannon left over ice patch and over tramp, do not follow. Go back down to first area and jump down on tramp and land on travelator, collect coins and end up below the boulder. Push boulder up, then right and step down out of the way, when it is safe, go right over tramp and up to top.
Posted: Wed Feb 27, 2008 3:21 am
by kiki
Posted: Wed Feb 27, 2008 2:02 pm
by rescuefire
Great stuff Dizz!! Lots of shoving and pushing going on with this one. The first few tries I missed the coins within the cyan timer but finally figured out when to grab them.....I was thinking that they may be Kiki's coin but it appears they are not hehehe
I looked at your spoiler but did it a bit differently with the same result. This was really fun to figure out. Thanks again Dizz

Posted: Wed Feb 27, 2008 7:36 pm
by annedanner
I did it differently, too, Emmy. I left one roly poly to the very end. Thanks for another great level!
Posted: Wed Feb 27, 2008 8:35 pm
by Dizzy1
Here's the complete walkthrough, room by room.
Hint for top right area:
Step left and stand in open white gate area (after the sphere rolls over the timer). In between cannon fire, move up 2 spaces, push cannon left, step up, left, around cannon and stand below cannon. Push cannon up 1 space. In between cannon fire, push cannon right, over tramp, do not follow it, but step down 1 space. Here you should be between a water hole and a break tile. Go right, over break tile and push cannon up parallel with ice patch, then push cannon left over ice patch and over tramp, do not follow. Go back down to first area and jump down on tramp and land on travelator, collect coins and end up below the boulder. Push boulder up, then right and step down out of the way, when it is safe, go right over tramp and up to top.
Hint for top left area:
Jump left over tramp, you will end up on break tile. Collect coin, go left over tramp pushing cube down, then cube right, then up, then right over tramp, do not follow. When cyan gate opens, collect two coins and go up, right and over tramp, into red TP and step down 1 space quickly, watch the cannon fire timing.
Hint for lower left area:
Box goes in lower left water hole (don’t step on any break tiles yet). Cube goes down one space and left one space. Cannon goes down 1 space and left 3 spaces, then down 1 space. Cannon will now shoot barrel and pink cube in the lower right area. Then push cannon up 1 space, cube down 1 space, cannon right 2 spaces and up 2 spaces, then right to green button. Cube goes on pink button. Push barrel down one space.
Hint for lower right area:
Push pink cube to left of white TP, then push it down one space, go around top to the right and collect coin on red button, then push pink cube onto red button. Push other pink cube to blue button, barrel left to water, get coin, step on cyan timer and exit.
That should do it!

Posted: Wed Feb 27, 2008 11:59 pm
by uneekrose
I did need the hint to get started, I was sending stuff through the white tp. I guess that's why I couldn't figure out the rest. The cannon was my downfall, Loof kept getting in it's way. I didn't used any of the break tiles at the beginning. This was fun Dizzy......thanks
Posted: Thu Feb 28, 2008 6:54 pm
by Liz Mayhew
Oh boy, what a workout! I did it a little bit differently, but that doesn't matter.
What took me an age and a half was dancing the ice cube/cannon tango.
Kept messing it up completely.
Got there in the end though.
Excellent puzzler Dizzy. Thanks.

Posted: Sat Mar 01, 2008 12:17 am
by Gen
Tricky, tricky level! I really needed the help getting started. I also missed the two coins behind the aqua gates. Did the dance and finally made my way to the end. I enjoyed this one, Thanks Dizzy!

Posted: Sat Mar 01, 2008 5:39 pm
by bob roest
Fun level Diz. I kept looking for a way to keep the light blue timer going!
I see from your walkthrough that I did the opening cannon moves a little different but essentially everything ended up where it was intended.
Thanks,