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5 Coins and 10 Gems

Posted: Tue Mar 11, 2008 2:21 pm
by Midnight Synergy
As you know I've put in another new adventure with the v095 update as a little community "thanks".

I'm curious, how many people have gotten "Gold" yet on this level?

Posted: Tue Mar 11, 2008 9:25 pm
by Erwin042
Is this the same adventure you made in version 0.80? Then I'll still have it. I deleted the adventure within the new editor. Cos I played the first 2 rooms and they were identical.

Posted: Tue Mar 11, 2008 9:54 pm
by dlcs18
No. This is the new v095 adventure "5 Coins and 10 Gems"
I haven't got gold on it!!! :!:

Posted: Wed Mar 12, 2008 3:40 am
by wondertown
9 gems and 4 coins for me

Posted: Wed Mar 12, 2008 8:59 am
by ridge99
Looks like I'm the first person to get gold! 8)

Posted: Wed Mar 12, 2008 9:56 am
by sewel5
I didn't even finish.

Posted: Wed Mar 12, 2008 2:29 pm
by Erwin042
dlcs18 wrote:No. This is the new v095 adventure "5 Coins and 10 Gems"
I haven't got gold on it!!! :!:
Oh :?: Okay :!:

Then I deleted this adventure.

I re-installed the editor and the adventure was back in the list.
This one is one of those I hadn't finished yet cos too difficult. But I'm going to try it later when I'm fit. I'm kinda sleepy now :oops: :cry:

Posted: Thu Mar 13, 2008 2:07 pm
by Erwin042
I played this adventure really for a long time.
I examined all puzzles as good as I could.

This adventure is really difficult :!:

I think I could only collect 4 coins an 4 gems.

How can you get those coin and gem in the 2 chompers'garden?
The moment you take the transporter a chomper gets you!
That sleeping stinker sits there only to confuse us. Or has he another reason?

Posted: Fri Mar 14, 2008 3:39 am
by wondertown
Thing that I do about chomper is I open the door (red key from the purple Thwart) wait until chomper get out from the fence and then you go to the up arrow. Walk to the wee stinker area(I don't know if it a WS or normal stinker) and go to the upper arrow, the chomper will not follow you until you use the teleport to reach the another side

Posted: Fri Mar 14, 2008 7:20 am
by Boppelist
I finished the level, but haven't collected all the gems yet.
I think this level is very hard!

Posted: Fri Mar 14, 2008 7:23 am
by sewel5
It's too hard

Posted: Fri Mar 14, 2008 5:08 pm
by Erwin042
Patirck (or MS)

It's kinda strange you've waited so long to want reactions for your adventure!

It's very hard! I played with 2 savegames. I had to think back to the Adventure 'The Pyramid'. (and others of course)

I'm going to try wondertown's trick out some day next week. Thanks wondertown for the spoiler :!: :wink:

Posted: Fri Mar 14, 2008 7:32 pm
by Lucky-Luc
I have solved it now with 5 coins and 9 gems; and at the moment I have no idea where I could search.

But it's a great adventure, I really like it! Especially the conversation with the purple thwart is cool.

By the way, I solved the chomper problem differently:
First I let them free and entered the cave. Then I exited using the southern entrance and used the bumpers to kill them.

Posted: Sat Aug 27, 2011 11:52 am
by Amnon
This was really nice, thanks - but I didn't use the wee-stinker to get the gold. Does he have any use?

Posted: Sat Aug 27, 2011 4:24 pm
by StinkerSquad01
Amnon wrote:This was really nice, thanks - but I didn't use the wee-stinker to get the gold. Does he have any use?
This topic is over 2 years old...

Posted: Sat Aug 27, 2011 4:30 pm
by Amnon
This topic is over 2 years old...
So what? I just downloaded the editor a few days ago and this level still comes along with the editor. It's part of an official Midnight-Synergy product, so I think they should be answerable and fix the issue.

Posted: Sat Aug 27, 2011 4:43 pm
by Master Wonder Mage
In the WAE sections, people generally don't like large bumps. Also, not every object in a level has to be used.

Posted: Sat Aug 27, 2011 4:47 pm
by MyNameIsKooky
Seriously, people need to stop complaining about bumping old topics. It happens all the time in the Puzzle/Action Levels forum and there's no problem with it here either.
Master Wonder Mage wrote:Also, not every object in a level has to be used.
It's more satisfying if you end up using everything in your environment to solve a puzzle. :P