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New Level: Stinkers in Spheres
Posted: Thu Apr 10, 2008 4:39 am
by Boppelist
Not too hard, I think!

Posted: Sat Apr 12, 2008 10:17 pm
by bob roest
This took some thinking!
I was able to exit all the gang but I couldn't get the bonus coins so I went back for another look and slowly it dawned on me where I was going wrong.
Finally retrieved all the coins and made it out with my gold star!
Thanks for the fun,
Help!!!
Posted: Tue May 20, 2008 7:30 am
by margmarg
I just can't get started can anybody help please?
Posted: Wed May 21, 2008 9:03 pm
by bob roest
I sent you a PM marg.

Stinkers In Spheres
Posted: Mon Jan 03, 2011 2:51 pm
by doodlebug
Does anyone know how to do this one. It is a good one. I just can't figure it out and it looks like a tricky one. Some of you smart guys play it and help me out please. I can use the spheres to block the shooter and release stinky and that is all I can do.
Thanks for any help.
Annie
Posted: Mon Jan 03, 2011 6:57 pm
by Marinus
Fun level. Thanks!
Annie, if you are that far that you can release Stinky from the island, then I assume you have also the generator working, right? So you only can't do Peegue's part?
Then all you need to do is
let the other guys jump to the square buttons
(a tramp under an exit is also a tramp)
Stinkers In Spheres
Posted: Mon Jan 03, 2011 8:35 pm
by doodlebug
I released Stinky and got the Gen working but when I try to let the guys jump, they exit instead. I must not be doing the Generator correctly.So that is the part I can't figure out. I thought I had to make a bridge with the spheres so they could jump to the buttons. If I could have help with that part I would appreciate it. Thanks
Annie
Posted: Mon Jan 03, 2011 8:49 pm
by Marinus
when I try to let the guys jump, they exit instead.
The trick is, even if they exit, they still activate the buttons. If you let Loof entering the exit from the left side, then after he exits, he activates the pink button. The same for entering the exit from top, then he activates the green button.
Stinkers In Spheres
Posted: Mon Jan 03, 2011 10:31 pm
by doodlebug
Thanks Marinus I can't believe I had it and did not know.When the first one exited I just kept trying something else and did not even notice that a gate opened. Thanks for the help I would probably of never noticed that about the gates.
Annie
Posted: Mon Jan 03, 2011 11:01 pm
by Marinus
You're welcome. And it's of course not really obvious. You would expect, if they exit, they disappear, so they are not in the level anymore.

Posted: Thu Jan 06, 2011 7:17 pm
by Amnon
thanks for the fun.
I can't see the point of the square red button, since the round one is sufficient.
Posted: Sat Apr 23, 2011 6:15 pm
by tweetyangel
I can't see how to even start. Please help!
Posted: Sat Apr 23, 2011 9:31 pm
by Marinus
Two things have to be done:
1. Open the lightblue and red gates to let Loof and Qookie out of their area.
2. Have something between the red shadow and the travelator, to let Stinky jump safely.
For 1, all you have to do is starting the generator, which will cover the buttons.
However, for 2, you need to push a bit with the coloured link-spheres first. See screenshot: https://lh4.googleusercontent.com/_zcDJ ... Bop002.png
Re: New Level: Stinkers in Spheres
Posted: Wed Aug 13, 2025 6:00 pm
by Jutomi
This was a silly one

but also, quite baffling - definitely gave me some trouble, that turret stinker there.

Overall not a bad use of link spheres.
My video solution~ Thanks
