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New Level (adv) - Stuck in the Piazza
Posted: Sat Apr 12, 2008 1:29 pm
by Liz Mayhew
432LIZM - Stuck in the Piazza
Here's the first of a few teamwork levels in the Piazza.
Order is important.
Have fun!
Using Popo's Piazza texture again. Thanks!
Also using one of Keeks' exit inventions. Thanks again!

Posted: Sat Apr 12, 2008 6:11 pm
by rescuefire
Holy man I have spent hours on this one. What a doozeroonie this was! Yer not kiddin' order is important! I kept getting the first part and then goofing up the next part and then forgetting how I did the first part
I never did get the one bonus coin just to the right and below the generator but heck after all these hours I finally got it, works for me!
Great stuff and hours of fun! Maybe some day I'll brave going back in and figuring out that one coin
Thanks Mizzy Lizzy!
Posted: Sat Apr 12, 2008 6:30 pm
by bob roest
Amazingly technical challenge here Liz. I was trying to get the bottie to co-operate a number of different ways until I realized I had set things up incorrectly.
The gloopety-glop machine had to be handled just right.
And yes, I got all the coins. Thanks for the fun!
Posted: Sat Apr 12, 2008 9:59 pm
by rescuefire
Oh Bobster THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU
Got that last bonus coin. I never woulda thought of doing THAT! I always forget that you can do that without killin' anyone off

Posted: Sun Apr 13, 2008 8:38 am
by Liz Mayhew
Bob - you get the 1st Prize for completing this stinker.

And Robyn get's 2nd.
Well done both. I kept forgetting the order myself when I was testing it!
I'll have to try to make something easier today. I've got a bad cold and don't feel too brainy!

Posted: Sun Apr 13, 2008 11:23 pm
by Amnon
Excellent! Great use of space.
It took me a while, but now I am out with a well-deserved gold coin.
Posted: Mon Apr 14, 2008 12:24 am
by bob roest
Liz Mayhew wrote:Bob - you get the 1st Prize for completing this stinker.

Yippeee! Lillie never gives prizes! I take an XL! Thanks!

Posted: Tue Apr 15, 2008 2:05 pm
by Lillie
bob roest wrote:Liz Mayhew wrote:Bob - you get the 1st Prize for completing this stinker.

Yippeee!
Lillie never gives prizes! I take an XL! Thanks!

Oi!!!!!

Who sent you and Mrs Bobster a full itinerary for your trip to Roma ya stinker! Bacio mia batty!

Posted: Tue Apr 15, 2008 2:21 pm
by rescuefire
Lillie wrote:Bacio mia batty!

OMG too funny!!!
Posted: Wed Apr 16, 2008 9:41 pm
by Lutz
Yes, bacio mia batty, signora Lizzie
This has been one of your toughest stinker-levels.
Excellent teamwork needed, and order, order, order...
Needed ages to get it all sorted
Thanks for a hard earned gold star

Posted: Wed Apr 16, 2008 10:21 pm
by Lillie
Posted: Thu Apr 17, 2008 7:13 am
by Liz Mayhew
Thanks for sticking with this stuck stinker Lutzie and Lillie!
I'll post a walkthrough later for anyone who could still be bothered to try it!
EDIT:
Here's the Walkthrough
1. Qookie must first fill the water with red spheres. Step up thru pink TP to push red spheres down. Back thru TP, push spheres left. 1 sphere goes in water. Step down and push sphere right round ice curve and up thru TP. Take the coin in front of the cannon, jumping right. Push the pink cube up to destroy it and push sphere into water.
2. Peegue: Tramp pink cube right onto pink button. Push barrel down and left beside lower left cube. Stand between tramp and pink cube.
3. Qookie: pink gate is open. Be careful not to tread on the break tile again marked in the picture (you need it when getting that last bonus coin). Tramp left over generator and get 2 bonus coins. Raft back and tramp up. Push cannon left over tramp and left again below Peegue.
4. Peegue: Push cannon down to blow up left pink cube. Go and stand in the top left corner under the tree.
5. Qookie: Avoid cannon fire and push pink cube up. Peegue pushes it into water at red X and returns to top left corner. Qookie pushes barrel up and stands on the conveyor button. Peegue pushes it right over tramp to destroy pink cube.
Generator is now activated. Qookie pushes the new pink cube into the water and rides the raft right. Get cannon onto green button using both characters.
6. Qookie walks to the right side and pushes the pink cube into the water, quickly stepping up to avoid the next cube. Peegue pushes the new cube into the water, rafts right and tramps up. Qookie pushes next cube down and steps up.
7. Peegue pushes the last cube round to the left of the blue timer room. Qookie pushes her last cube down and onto the cyan button which directs the z-bot into the blue timer room. Qookie walks into the timer room entrance and Peegue pushes the pink cube right. Use both to get the pink cube on the white button.
8. Peegue slides and tramps right and pushes the ice cube left. Qookie pushes the next ice cube down to him and Peegue pushes it left to make a block. He now tramps, R, R, R, R, U, to land on the last bonus coin. Tramp up onto that break tile and walk back down past the cannon.
9. Peegue rides the lower left raft left, pushes the blue sphere down, and rides raft right. Qookie pushes the blue sphere left and Peegue pushes it down. Collect all remaining coins and EXIT!
Posted: Thu Apr 17, 2008 2:14 pm
by jcvalcar2
Posted: Thu Apr 17, 2008 6:09 pm
by annedanner
I did mine differently. It was great fun, Liz! Thanks!
Posted: Sat Apr 26, 2008 2:59 am
by kiki

I have been stuck in piazza for an age, Been coming back to this one for along long long long long.......long time!
Incredible button work and even more incredible is the shuffling it took to cover them, order was very important.
I'm happy to finally get er done and with all coins collected.
Ace puzzler Liz, Thanks!
PS - I just now saw the spoiler but I swear I didn't use it.
Posted: Sat Apr 26, 2008 10:17 pm
by uneekrose
I had a lot of restarts on this one, was to fast going back thru the tp and Qookie kept getting hit with that cannon. Peeque was pushing the one goobie before Qookie and getting stuck then I messed up the blue spheres by taking the one coin. Lots of fun and teamwork on this one. Thanks Liz.
Posted: Tue Sep 01, 2009 12:43 pm
by Marinus