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New Level (adv) - Bluebell time
Posted: Sun May 04, 2008 1:41 pm
by Liz Mayhew
435LIZM - Bluebell time
I've been walking in the woods and all the bluebells are out. The air is full of their perfume, and it looks so beautiful.
So I've made a new texture to celebrate this time of the year. Please download. Anyone who wants to use this is welcome.
Posted: Sun May 04, 2008 4:22 pm
by Lutz
Beautiful texture and a great level, Liz
Needed some time to figure out what to do with all these prisms
Thanks for the fun

Posted: Sun May 04, 2008 4:49 pm
by bob roest
You would think that after playing this game for awhile now I would have learned where not to stand when cannon fire hits a prism! You'ld think that wouldn't you? But you would be wrong!
Except for "the incident" this went rather smoothly for me.
Lots of fun and very pretty, which I particularly appreciate because I never need to see that bloody default 'wood texture' ever again! Anyway this is not the place to get started on that pet peeve. Sorry Lizzie...
Thanks again,
Posted: Sun May 04, 2008 6:10 pm
by jcvalcar2
Posted: Sun May 04, 2008 6:32 pm
by uneekrose
You would think that after playing this game for awhile now I would have learned where not to stand when cannon fire hits a prism! You'ld think that wouldn't you? But you would be wrong!
You can put my name on that list. I stood in their way several times. This was great fun Liz and the texture is beautiful. I love spring when everything starts blooming. I enjoyed this level. Thank you.
bonus coin
Posted: Sun May 04, 2008 7:17 pm
by kleef079
I completed the level, pfweew, a real challenge!
Thanx for the great level Liz!!
I cannot grab the bonus coin (down by the blue timer)
any hints for that???
Gregor
Posted: Sun May 04, 2008 10:45 pm
by Lutz
Hi Gregor,
Push both boulders left (well actually right, but they will end on the coin). They seem to smash on the coin but you can follow them without danger
Posted: Mon May 05, 2008 3:38 am
by angi-no e
Liz, what a beautiful texture and what a devilishly clever puzzle!
I pieced this together by error... after error after error. It was a lot of fun to work thru!
thanks!
Angi
Posted: Mon May 05, 2008 10:39 am
by Liz Mayhew
jcvalcar2 wrote:In my area the honeysuckle blooms all around the house so I was just thinking, mind you, that ifn you get in the mood, maybe you'd have time to do that kind of texture

and I'll really work on a level to go with it

I'd be glad to give it a try Cathy. I'll be in touch by email.

thanx
Posted: Mon May 05, 2008 3:02 pm
by kleef079
Lutz wrote:Hi Gregor,
Push both boulders left (well actually right, but they will end on the coin). They seem to smash on the coin but you can follow them without danger
Thanx a lot!!
I cannot blame myself though, this is not what it looks like
Posted: Tue May 06, 2008 1:27 am
by annedanner
This was a fun level to figure out, Liz. Thanks!
Posted: Tue May 06, 2008 2:21 am
by kiki

Beautiful texture Liz, Love it!
There was some outstanding prism work here, I got a bit greedy at first but learned from my mistakes.
are those bluebells in your avatar?
thanks for a fun level!

Posted: Tue May 06, 2008 9:10 am
by Liz Mayhew
Yes Keeks, my avatar at the moment is my 2 doggies enjoying a walk in the bluebell woods.

Posted: Tue May 06, 2008 12:11 pm
by rescuefire
It's DUH week for me. I can't get anyone's levels it seems.
I agree with everyone that texture is AWESOME! I'd love to see the bluebells in person too.
I can't get this dangy thing fer nuttin. Can I get a hint of the order of things please? Via PM would be good

so ya don't have to give it away here.
Posted: Tue May 06, 2008 1:04 pm
by Liz Mayhew
I'm off to my Tai Chi class now, but will post help in about 2 hours time.

Posted: Tue May 06, 2008 4:05 pm
by Liz Mayhew
Walkthrough for Bluebell time
There are many possible variations in how you use the prisms and it doesn't really matter about the exact order. This is what I do:
1. Push the wooden box over the tramp into the water and follow. Push the left prism into the water as shown and push the other prism right and up over the conveyor to smash on the coin/button and stop the conveyor.
2. Two more prisms are generated. To free them up for use, jump up the trampoline to the bonus coin which pushes the right one down. Push the left prism into the water to complete the bridge, and push the right one above the exit gate to stop the sphere. (See pic).
3. Tramp up over the blue sphere and push down and left. Both blue spheres are now in the top left room. Tramp over to the coin on the conveyor button to restart the conveyor and activate the blue timer.
4. Push the prism one space left to #1 to smash box #1. Another prism at the red X to smash the red X box. You need 2 more prisms at the 2 red Xs to smash box 2 and 2 more prisms to get the coin above the cannon.
5. Box #3 goes in the waterhole #3.
More will follow. Sorry I'm very busy and have no more time at the moment.
Posted: Tue May 06, 2008 4:48 pm
by rescuefire
Got it! As soon as you explained the blue spheres I got the rest. Wow this was a doozie too Lizzie Wizzie!
Thanks for the level and the really perty texture. I sure hope ya plan more with this texture
Soooo what do ya like to do in your spare time? Got any hobbies?

Posted: Tue May 06, 2008 8:13 pm
by Lillie
No time to play yet this week - but I did play this purty one
Beautiful texture Lizzie - we have bluebells in the garden at the mo
Ace prism puzzles

I too messed up the taking a coin too early and also practically filled in the whole of the water with prisms
Really cool puzzles in this one and it looked and played a treat!
Thanks Mrs Bluebell Pants - always a pleasure to play a Lizzie level
