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New Level (adv) - Mystery of the Moor 8
Posted: Mon Jun 02, 2008 1:57 pm
by Liz Mayhew
447LIZM - Mystery of the Moor 8
Stinky has at last got out of the tin mines but has ended up on a beach.
This is a photo of the railway line that runs past this beach between Dawlish Warren and Teignmouth. I think you know this area Lutz!
There are some pesky seagulls around. In fact this level might have been called "Don't save the seagulls"
Using my Devonbeach texture which has been used quite a lot before so you may already have it.
Also using another model from my model pack which you may have downloaded for an earlier Mystery of the Moor.
Have fun! Hopefully not too hard.

Re: New Level (adv) - Mystery of the Moor 8
Posted: Mon Jun 02, 2008 2:54 pm
by Lutz
Liz Mayhew wrote:I think you know this area Lutz!
I think it's too long ago. I can't remember
The level was fun. Took a while to train the seagulls, though
Thanks, Liz
How about a hint on your other stinker (#7). I don't even know in which direction to start 
Posted: Mon Jun 02, 2008 3:01 pm
by Lillie
PM sent Lutzelspringleburger!
Lizzie - we stayed in Dawlish last year!

Off to recapture my holiday

Posted: Mon Jun 02, 2008 4:42 pm
by kleef079
Fantastic design Liz!!
Thanx, I did it without any help BTW, does this mean it's to easy???
Gregor
Posted: Mon Jun 02, 2008 9:57 pm
by rescuefire
Oh I so want to ride that train!!!
This level was great fun but I didn't find it easy. Challenging lil areas all over the place! I goofed the exit a few times before I realized how I had to leave

silly me.
I had to go back in and read the sign to see if I did the jumps right and I DID!
Really great puzzlin' fun Mizzy Lizzy I thank you very mucho much

Posted: Mon Jun 02, 2008 10:03 pm
by kiki
Posted: Mon Jun 02, 2008 11:25 pm
by uneekrose
I also had a bit of trouble training the seagulls, thought I was going to have to jump over that tramp for a bit but I seen you had us another pathed etched. Put one of my boxes in the wrong water hole, didn't find that out till I did the tramps, and yes I so appreciate your sign for those tramps.
The tramp/conveyor part had me confused a bit also but Peeque got 'er done. This was fun Liz.
The scenery there is so beautiful, it was nice of you to share some pics and stories.
Posted: Tue Jun 03, 2008 1:14 am
by bob roest
Very neat Lizzie, especially the cannon part!
Lots of fun to work through even with all the restarts.
Thanks again,
Posted: Tue Jun 03, 2008 2:16 am
by annedanner
Great, great level, Liz. It was fun to play! Thanks!
Posted: Tue Jun 03, 2008 2:52 pm
by wonderfull
I'm supposed to be studying today

but I got lured away by your latest level Liz. Great fun to work through. The training (and subsequent doing away with) of the birds took me the longest to coordinate. Great fun...back to the books now!
Posted: Tue Jun 03, 2008 3:28 pm
by Amnon
Cool - a bit more challenging than the previous ones - and a nice twist at the end!
Posted: Tue Jun 03, 2008 5:05 pm
by fiffi
Posted: Tue Jun 03, 2008 5:13 pm
by Amnon
but i`m stuck with the spheres and boxes
The 3 bottom boxes are destroyed by the cannon.
The 3 top boxes are destroyed by a boulder.
Green spheres go in the water.
Prisms are useless for reflection, but can be used as fillers.
Help!!!
Posted: Wed Jun 04, 2008 6:57 am
by margmarg
I can collct all the loot, I can get a path to the exit HOWEVER I cannot open the gate with the timer, the zbot opens it earlier for me but the I have to destroy him, after that I can't figure out a way to get it open so that I can exit. Am I doing it all wrong, or have I missed a trick??
Help please

Posted: Wed Jun 04, 2008 7:21 am
by Amnon
the zbot opens it earlier for me but the I have to destroy him
So... don't destroy him: allow him go round and round the upper section
Posted: Wed Jun 04, 2008 7:48 am
by Liz Mayhew
Thanks for the help Amnon.
I'm out all day today, but if anyone still needs help, I'll post it later.

Posted: Wed Jun 04, 2008 4:04 pm
by fiffi
Thanks for the help, got home with the gold
Posted: Fri Jun 06, 2008 9:54 am
by Marinus
Very funny level Liz. "I send this seagull fishing" LOLOL
At the end indeed some misdirection, with the reflectors.
Very nice texture too. I didn't see it before, but I'd expected beautiful women at the beach
Thanks for the fun

Posted: Fri Jun 06, 2008 9:38 pm
by Lillie
Finally got this one - I bet you thought I'd been buried in the sand
Blimey Lizzie it was very tricky dicky!

It has taken me a million restarts to get to the end! Loved the cannon part and destroying all the botties was scary mary!
Enjoyed working through this one - muchos muteros Missy

Posted: Sun Sep 12, 2010 12:22 am
by dylan1298
Could I get some help with this level?
Posted: Sun Sep 12, 2010 7:57 am
by Liz Mayhew
Here's the walkthrough. I have to admit I had awful trouble with that z-bot on the left hand side. Must have had quicker fingers then.
447LIZM – Mystery of the Moor 8
WALKTHROUGH
1. Walk down out of cave to get coin. Go to right of box and push it all the way left and down into the water. Go left and walk up, take the left coin and push the box down. Go round and push the box 1xR. When the z-bot changes direction, push the box 1xR again until it goes through the cave into the sea. Put the box on the dark blue button. Push the other box U and L below the alley. As soon as the z-bot passes right, step below the box and lean U so that the box goes U through the TP as soon as the gate opens. Follow the box.
2. Get the coins and go D through the left side caves. Wait on the breaktile. When the z-bot passes below, quickly push the box D the ice and the boulder R. Then push boulder D. The z-bot goes in the water. Box in the water. Wait on the next breaktile. This bit needs speed and perfect timing. The instant the z-bot hits the breaktile go down and right to the coin. In the next room, when the z-bot passes, follow and push the box down. End of z-bot. Push box in left side water for use later. Tramp U onto the breaktile and take coin below. End of z-bot. Take coin from cannon. End of all z-bots. Warp gate activated for yellow button.
3. Push the cannon down and right over the trampoline and the yellow sphere R into water. From the conveyor, tramp L, R, L, D, R, L. Get the last coin on the tramp and walk back round and across the breaktile at the bottom.
4. Tramp R onto the green conveyor get coin, and U into the space where the yellow sphere was. Back down and tramp R to push the cannon above the boxes. There’s a trick here because the lower reflector can’t reflect a cannon shot because it’s in a wall area. So as soon as the 3 boxes are blown, push the cannon on the green button.
5. Go R across lowest conveyor and push bottom boulder in water. Push middle boulder L round ice curve and push top boulder U to smash boxes and cover the white button. Go up to the top and get the bonus coins, pushing the yellow sphere L in water to leave the area. Back down to the bottom and push the boulder in the water. Now push the reflector from the middle area D and R across the boulder bridge. EXIT.