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New Level (adv) - Mystery of the Moor 10
Posted: Sat Jun 07, 2008 1:22 pm
by Liz Mayhew
Just one more Moor after this one folks!
Loof's here at last but the others haven't found him yet.
Using the same Dartmoor texture which you must have by now, download here if needed:
http://www.pcpuzzle.com/forum/viewtopic.php?t=16176
Also using a model from the LizDartmoorM model set which you probably already have.
I used Dizzy's idea of posting the same level twice, 449A has helpful signs if you want them.
EDIT: I made a big mistake with the TP boxes, so now I've edited the level to make 3 boxes necessary. I hope.

Purists amongst you should download and overwrite the level.

Posted: Sat Jun 07, 2008 2:32 pm
by bob roest
Good Heavens! This was a tricky piece of work, I was going about it all wrong and then I kept fouling up my bot-training.
I do have an item left over so I'm going to download 'A' and see where I went amiss.
Thanks Liz, lots of fun!
Posted: Sat Jun 07, 2008 4:11 pm
by Liz Mayhew
Bob - If you finished it, you found a different way.

Posted: Sat Jun 07, 2008 4:32 pm
by Marinus
Nice level!

First I had no idea what to do first, but after a while I began to see system in it.

Probably I did it the same way Bob did
for I didn't use the steel box and breaktile top right. I used both steel boxes at the right side to block the TP; one below and the other above TP so on the lightblue button. What was your intention then?
Thanks for the fun!

Posted: Sat Jun 07, 2008 4:38 pm
by Liz Mayhew
I wasn't thinking clearly guys! If you're sending things through you only need 1 item as a block. If a character is going through, you need 2 items to stop them going one way.
Never mind

Posted: Sat Jun 07, 2008 5:05 pm
by bob roest
That's how I did as well.

Posted: Sat Jun 07, 2008 7:27 pm
by Amnon
I am also unsure which is the "intended" way: like Bob I did not really have to use the top metal box.
Posted: Sat Jun 07, 2008 8:18 pm
by wonderfull
I used everything, but it took a bit to get my order right off the top. Great level Liz, thanks!
Posted: Sat Jun 07, 2008 11:51 pm
by uneekrose
Took me a few restarts before I figured out what side to start on. I used everything in this level. The z-bots were trained very well and knew right where to go to help Loof. Fun level Liz...thanks
Posted: Sun Jun 08, 2008 1:25 am
by annedanner
Fun level, Liz. I couldn't get the two bonus coins at the top, but enjoyed figuring out the rest. Thanks!
[Edit] Got the bonus coins.

Posted: Sun Jun 08, 2008 1:28 am
by rescuefire
I didn't mess with that box in the upper right corner at all. This was great fun Lizzie! I was going backasswards until tonight when I realized there was another way!
Thanks for the fun. Can't wait to see more

Posted: Sun Jun 08, 2008 7:09 am
by Liz Mayhew
Posted: Sun Jun 08, 2008 8:08 am
by Marinus
Here is a purist among us.

As far as I can see everything is clear now. Thanks.

Posted: Tue Jun 10, 2008 12:07 pm
by jcvalcar2
I used all and had a wonderful time in the trying.
At first I killed that sucker

but then realized I needed him

so I kept him around and around and made it out with the gold.
Thank you Lizzie for a funtastic challenge.
I'm finding your latest levels easier, shadow dudes

...and that's that

I am so horrible with them so I'll have to keep trying.
Posted: Thu Jun 12, 2008 4:01 am
by kiki
Posted: Fri Jun 13, 2008 8:08 pm
by Dizzy1
Posted: Sat Jun 14, 2008 1:40 pm
by Lillie
Posted: Mon Aug 30, 2010 7:07 pm
by dylan1298
Could I get some help with this level, I have no idea what to do?
Posted: Mon Aug 30, 2010 10:27 pm
by Marinus
1. Top-left side: Blue sphere R in water. 2 boulders in water below right TP.
2. Right side: 2 steelboxes below TP. Wood in water. boulder and barrel destroyed. Z-bot for blue timer. Jump to bonuscoins.
3. Top steelbox on lightblue button. Other boulders/sphere in water. Z-bot for green buttons. New generated boulders in water and on white.
I hope this helps.

Please let me know if you need more information.
Posted: Tue Aug 31, 2010 6:54 am
by Liz Mayhew
Thanks for the help Marinus.
