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New Level (Adv) - Heaven or Hell?
Posted: Sun Jun 08, 2008 10:37 pm
by LEMARQUIS
Hi Everyone,
Mark & I combined our efforts on this last level. This is gonna be my last level on Return to Wonderland...
I always hated my second level (Between Heaven and Hell) and wanted to correct it... So this is it! Now called: "Heaven or Hell?" suggested by Mark! Now I have a total of 7 levels that I'm proud of! Many THX to Mark!
Take care all of you and keep creating!!!
ThX to all players for their comments! Hope everybody enjoy this last creation!
LeMarquis
Posted: Mon Jun 09, 2008 3:22 pm
by pandybear
This is a gorgeous puzzle and, after getting the button covered, I have no idea how to get the box into the water. I hate to ask for help already, but I really want to move onto the next part!!! Are you giving out hints yet? Please?
Heaven or Hell?
Posted: Mon Jun 09, 2008 4:17 pm
by LEMARQUIS
Once you kill the chomper and cover the blue button with the prism, collect the coin around the black teleporter then bring the box into the water.
Posted: Mon Jun 09, 2008 4:58 pm
by pandybear
My question is - how do you get the box over to the water? I can't move it from the side - I can move it through the teleporter, but it won't go anywhere else. It is probably so simple, I won't get it!
Heaven or Hell?
Posted: Mon Jun 09, 2008 5:07 pm
by LEMARQUIS
Do not collect the coin yet. You need to push the box down the bottom red transporter while the chomper is below the top red transporter. the box will be transported to the left then run for your life

Posted: Mon Jun 09, 2008 5:22 pm
by pandybear
Thanks! I have moved the box but not my butt fast enough yet - I will keep on truckin'!
Posted: Mon Jun 09, 2008 6:20 pm
by Marinus
After about 20 or 30 restarts (could be 40) I'm that far that I have the box in the water, and I'm quite satisfied about that.

I think it's a very clever puzzle, but those quick tricks I'm not very good at. Maybe I'll try the kaboom part another time. Or maybe I'll try the other Level 2 first, maybe that's less difficult.
Someone compared the level I made together with Dizzy with a Marquis level; I take that as a compliment but I think our level isn't half as hard as yours.

Posted: Mon Jun 09, 2008 6:39 pm
by LEMARQUIS
Don't even bother with the old level 2... it SUCKS! I wish i could erase it completely lol
Congrats on getting the box in the water... good luck on the kaboom part! There are a lot of cool surprises in this level... once you get in the castles you'll see Loof reaching to Heaven!!!
Posted: Tue Jun 10, 2008 12:31 am
by Amnon
Well, the first part was fun, but I spent several hours unsuccessfully trying to get rid of that wooden box that blocks the tramp to the exit. So I'm still 8/9 coins and will continue some other time.
I saved this level under a different name because I still like your old #2.
Posted: Tue Jun 10, 2008 12:34 am
by bob roest
So here's what I found out...after going through a few ultra, split-second moves to finally get yourself into position to jump over and see the rainbow spirit if it goes in the wrong direction you have to do it all over again.
Anyway I got the gold.
Interesting level.
Heaven or Hell?
Posted: Tue Jun 10, 2008 2:55 am
by LEMARQUIS
Congrats Bob roest!
Amnon good luck! Almost there...
The spirit sorta decides if you go to heaven or hell? It's random...
The rainbow spirit was Mark's idea! Very nice!
Personally I love to watch Loof jumping over the churches to reach heaven..

Posted: Tue Jun 10, 2008 10:11 am
by Marinus
Greetings from heaven. But I have to admit, the first time I did it without churches.

For in churches there are lots of hidden things and I don't know how to handle that. Fortunately the spirit was good inclined to me.
Thanks for the fun.

Maybe I'll try some other of your levels.

Heaven or Hell?
Posted: Tue Jun 10, 2008 1:21 pm
by LEMARQUIS
Congrats Marinus!
Just a quick question to everybody...
Do you all see the gargoyles and the final open gate models?
I can't see it on my laptop and neither on my brother's laptop but on my pc it's perfect... actually i can only see the orange balls on 2 spikes of the open gate! and no gargoyle at all...
Not sure why...
I have the same problem with my terminator level where the same problem happens with missing a part of the truck and the terminator's head???
In Stinky's bedroom, it's the other way around, I see all models on the laptop but on my pc, I lose the color for one of the jack in the box that becomes white!
Weird stuff... anyone has a clue?
Posted: Tue Jun 10, 2008 4:06 pm
by popo
FOR LE MARQUIS - REVISED MODEL FILE
Posted: Tue Jun 10, 2008 4:23 pm
by Marinus
Not sure what gargoyles are but I think the big black birds. Do you mean this? I think it's ok.
Heaven or Hell?
Posted: Tue Jun 10, 2008 4:54 pm
by LEMARQUIS
Marinus... you see it right!
For some reasons on my laptop I don't see the gargoyles at all and neither most of the open gate... I only see the 2 orange balls of the fence!
Posted: Tue Jun 10, 2008 8:31 pm
by bob roest
Do you all see the gargoyles and the final open gate models?
Nope, and I just uploaded popo's file but still no gargoyles or open gate.

Heaven or Hell?
Posted: Tue Jun 10, 2008 8:34 pm
by LEMARQUIS
I know.. I tried it and still the same...
Popo said she ll look into the problem ... once I know, I'll also fix the terminator level...
sorry for that...
Posted: Tue Jun 10, 2008 9:44 pm
by mqdar
I can see all the models but the open gate.
Wow, that first section! It was enough of a level on its own!

After a big heap of maneuvering, and dying once from running out of time, I finally got to the next section. I can't be bothered with that part right now though.
The models and texture are very nice.

Posted: Tue Jun 10, 2008 10:18 pm
by annedanner
May I please have a step-by-step for the first area?
Heaven or Hell?
Posted: Tue Jun 10, 2008 11:39 pm
by LEMARQUIS
-Collect the coin over the prism by entering bottom TP from left.
-Push prism down 1, quickly leave the same way you came in
-Push box up 1 avoiding getting blocked by chomper
-Enter bottom TP to push box down 2, wait for chomper then go left. Box will move to left of top TP
-Avoid chomper by staying down left corner in next room then come back and position yourself diagonal up right from prism
-Wait for chomper to almost get you then push prism down then go around the prism and push it to the middle of next room
-Quickly go to top left corner. the chomper will kill himself on the blue dot fire..
The rest is easy to get the box in the water...
Posted: Wed Jun 11, 2008 12:06 am
by kiki
The rest is easy to get the box in the water...
Easy if you know the level, I wouldn't call it easy.
The texture is cool and the gate model with the gargoyles is a perfect look for the level.
My rainbow dude to a wrong turn at the end but got it right the next time.
A great challenge yeah!

Posted: Wed Jun 11, 2008 1:03 am
by bob roest
LEMARQUIS wrote:The rainbow spirit was Mark's idea!
I meant to ask about this earlier. I've played a few of Mark's levels, actually...all of them, and I'm curious about this line because I can't ever recall Mark using random happenings to fulfill the level requirements.
But I am getting older so maybe I've forgotten.

Posted: Wed Jun 11, 2008 2:40 am
by Mark
bob roest wrote:I can't ever recall Mark using random happenings to fulfill the level requirements. But I am getting older so maybe I've forgotten.

No, you are correct, Bob. This is how it came to be: LeMarquis emailed me with a clever idea of giving the player a 50/50% choice after the gate. One path leads to death and the other to the exit.
I first designed two exits where the player had to make the choice. Then I thought the random nature of the rainbow spirit deciding the players eternal destination would be closer to the original idea. Though not something I would use in my own levels.
Forgive me LeMarquis, but I still haven't had a chance to see the completed version yet.
I promise to play it this weekend! I can not Return to Wonderland until then.

Posted: Wed Jun 11, 2008 7:32 am
by popo
ANOTHER REVISED MODEL FILE FOR LEMARQUIS.
All the models are in the file with the jpgs. I have reduced the poly count of the gate and gargoyle to make them more laptop friendly.
Heaven or Hell?
Posted: Wed Jun 11, 2008 11:41 am
by LEMARQUIS
Hi everyone,
I tested the models corrected by Popo and it works fine now! i can see them perfectly in RTW.
I replaced the models file on my first post as "revised models".
Many many THX to Popo!!!
Posted: Wed Jun 11, 2008 3:50 pm
by Amnon
Finally got it!!!
I was not as close as you said, LeMaquis:
I missed an important move that would allow me to move things around without disturbing the kaboom too much.
Once I found that move - well, it was just a matter of speed and luck.
Thanks!
Posted: Sat Jun 14, 2008 9:23 am
by Mark
After all those revisions, I never got to see the church models until today.
I thought once you entered the temple of Life that would be the end.
Well it was the end ... of Loof's life.

How many times that right-wing spirit kept choosing Hades.
Had to peek in the editor to see your bouncy layout.

Those church models are cool!
Thank you, LeMarquis!

Posted: Sat Jun 14, 2008 1:47 pm
by Lillie
Heaven or Hell?
Posted: Mon Jun 16, 2008 3:15 am
by LEMARQUIS
Lillie,
Have you bounce on the lillies yet?
Mark,
Thanks again for your help on a wonderful level collaboration.