Page 1 of 1

New Levels (adv) - The 'colour' series

Posted: Mon Jun 23, 2008 2:32 am
by bob roest
These are not hard. In fact, I think they're kinda fun and easyish.

They both use the 'fenced' texture, thank you Ms. Galle. :D

Posted: Mon Jun 23, 2008 4:20 am
by kiki
:D :D :D Fun and easyish, Yes not to bad, only about ten restarts for both and for one of your levels that's unheard of.
Its good to see the ( warning spoiler alert)
invisible box again.
no pun intended. :lol:

I really liked the right side timers and the sphere.
The green TP level was loads of fun, Thanks Bobman! :D :D :D

Posted: Mon Jun 23, 2008 4:59 am
by wonderfull
Both were fun little levels Bob. And the best part is that I was able to figure them out (which is not commonplace for your levels) so I'm happy :lol: :lol: !!!

Posted: Mon Jun 23, 2008 12:05 pm
by janetgalle
You're very welcome Mr. Bob.
And thank you for using the texture in your levels!

jg

PS: I agree with wonderfull.

Posted: Mon Jun 23, 2008 4:40 pm
by rescuefire
Very cool levels. As always mechanical genius goin' on here. For your levels yep easyish.

Thanks Bobster, got any other colours in mind?

Posted: Mon Jun 23, 2008 8:29 pm
by Lillie
I enjoyed both of these Bobster :D :D

I wouldn't call them easy at all - after numerous restarts I finally got them both! The green TP one was coolio - I had some trouble timing the white gate thingy :oops: then attacked the gen the wrong way round :oops: Got it in the end! :D

The other jumping one was nutso and mechanically very "YOU!" :D How did you do that with two boxes ya stinker - very clever! 8)

Fun all da way - muchos amigos 8)

Posted: Tue Jun 24, 2008 12:40 am
by bob roest
Lillie wrote:How did you do that with two boxes ya stinker - very clever! 8)
C'mon, you can put a glitch in with the best of them. :wink: :D

Posted: Tue Jun 24, 2008 9:48 pm
by uneekrose
These were fun and fairly easy Bob. I think I did them both with less than five restarts or less. Both were very clever indeed. Thank you for the easyish fun levels.

Once I figured out where the metal boxes went I kept a sharp eye on that white gate and knew just when to dump my box. It was neat blowing the cannon up in the gate afterward.

Posted: Tue Jun 24, 2008 10:25 pm
by Marinus
That were nice levels indeed. :D I certainly needed the hint, hint (about the invisible boxes) . For I wonder how that's possible, but appearantly it is. 8)

Thanks for the fun. :D :D :D

Posted: Wed Jun 25, 2008 1:37 pm
by Liz Mayhew
Both of these were great fun Bob! :D :D

Not too easy for me, because each took several tries.
I do like to be able to finish levels (which I still haven't done with Telepeegue :evil: ).

I especially liked the invisible boxes in the first one and the whole arrangement of ice and TPs in the second one. 8) 8)

Thanks Bobster. :stinkyhappy:

Posted: Fri Jun 27, 2008 2:41 pm
by Dizzy1
:D :D Bob, these were so much fun!! :D :D

They weren't easy for me though. I had trouble getting the reflectors in their places. :roll:
The invisible box one, was very, very cool. (still not easy for me) :lol: I really liked the kaboom part.

Great FUN levels! THANKS! :D :D :D

Posted: Mon Jun 30, 2008 7:15 pm
by Valco
How were those invisible boxes made, anyhow? I've seen them before, never really asked how it was done. :?

Posted: Mon Jun 30, 2008 7:23 pm
by bob roest
PM on the way. :D

Posted: Thu Jul 03, 2008 7:59 pm
by jcvalcar2
These were both great!!!

Jump to the Red - you forgot to say and watch out :shock: :lol: :lol: timing, timing, timing - between the cement and the Kabooms, I'm not sure which one hurt the worst :lol: :lol:

Going thru Green - only a few dozen restarts, as my timing - drat there's that word again :roll: :lol: - sucked with the tp. Once I got that down pat, still had to do it again to get my bonus coins, no timing that time just duhsville :evil: :lol: :lol:

All in all I love the mechanics of your levels are totally awesome. Thank you. :D :P :D :P