Regarding Midnight Synergy - Part 1: The Midnight Post
Posted: Mon Aug 18, 2008 5:46 am
Regarding the Midnight Post
As mentioned in issue #17 of the Midnight Post, I would like to have a little bit of a discussion with the Wonderland community regarding aspects of the Midnight Post to determine its future.
When I first started the Midnight Post, the goal was twofold: (1) Obviously, it had a business purpose - i.e. to be a vehicle to announce new Midnight Synergy games and keep our games in people’s minds. (2) Our second goal, however, was not to create “just another newsletter” that announces games for sale and nothing else - I’m sure you all get enough of these in your mailbox. Rather, the Midnight Post was meant to have real content that would entertain or educate without having a sales pitch attached to it.
I think both goals have been reached fairly consistently over the first seventeen issues - I think it is a fun read, and based on the e-mails I received when there was not June issue, I think it might even be something that some of you look forward to.
The operative word is “think”. I haven’t gotten a huge amount of feedback (other than from the regulars on this board - and thank you for your continued messages!), so I’m not entirely sure which aspects of the Midnight Post you like, and which you don’t care for much.
Because, I must be honest, the Midnight Post is quite a bit of work to put together every two months - and I wonder if perhaps that time could be better spent (either producing a better Midnight Post, or spending the time on the heart of Midnight Synergy - supporting our old games and making new games!). This has lead me to play with several scenarios in my head - running the Midnight Post less often (perhaps four rather than six times a year), getting some dedicated help in putting it together, making it leaner, or other options.
But I want to start this discussion with a simple question - what do you and don’t you like about the Midnight Post? What else would you like to see? What could you do without?
The Midnight Post has had a number of regular or not-so-regular features:
* Peegue’s Puzzle Page - a mainstay from the beginning
* Retro Gaming Articles - classic games and machines revisited
* Community Spotlight - news from the community (competitions etc) and focus on the work of specific community members
* New Games by other developers (demos of game you can purchase, as well as freeware releases)
* Midnight Synergy Game Updates and New Game Releases
There have also been some not-so-regular features:
* The Wonderland Gallery - showcasing fan-art and other usermade creations
* Behind the Scenes - e.g. the making of Wonderland Adventures
* Silly Articles, such as the iLoof or the interview with Chomper
* Games That Weren’t - the latest addition to the Midnight Post, giving you the chance to peek at some games that never made it past early concept stages.
I would really like to hear back from as many people as possible - either on this board, or via e-mail (to midnight@midnightsynergy.com). This discussion might lead us into a variety of directions, but I want to simply leave all of these possibilities open for now. Depending on how fruitful this discussion is, we might also expand it to Midnight Synergy’s other services - the games, our game support, as well as this community itself - all in an wider “taking-stock” exercise to hopefully make sure that our little spot on the internet remains a fun place to be for all involved.
So - I hope to hear from you soon.
Best,
Patrick
As mentioned in issue #17 of the Midnight Post, I would like to have a little bit of a discussion with the Wonderland community regarding aspects of the Midnight Post to determine its future.
When I first started the Midnight Post, the goal was twofold: (1) Obviously, it had a business purpose - i.e. to be a vehicle to announce new Midnight Synergy games and keep our games in people’s minds. (2) Our second goal, however, was not to create “just another newsletter” that announces games for sale and nothing else - I’m sure you all get enough of these in your mailbox. Rather, the Midnight Post was meant to have real content that would entertain or educate without having a sales pitch attached to it.
I think both goals have been reached fairly consistently over the first seventeen issues - I think it is a fun read, and based on the e-mails I received when there was not June issue, I think it might even be something that some of you look forward to.
The operative word is “think”. I haven’t gotten a huge amount of feedback (other than from the regulars on this board - and thank you for your continued messages!), so I’m not entirely sure which aspects of the Midnight Post you like, and which you don’t care for much.
Because, I must be honest, the Midnight Post is quite a bit of work to put together every two months - and I wonder if perhaps that time could be better spent (either producing a better Midnight Post, or spending the time on the heart of Midnight Synergy - supporting our old games and making new games!). This has lead me to play with several scenarios in my head - running the Midnight Post less often (perhaps four rather than six times a year), getting some dedicated help in putting it together, making it leaner, or other options.
But I want to start this discussion with a simple question - what do you and don’t you like about the Midnight Post? What else would you like to see? What could you do without?
The Midnight Post has had a number of regular or not-so-regular features:
* Peegue’s Puzzle Page - a mainstay from the beginning
* Retro Gaming Articles - classic games and machines revisited
* Community Spotlight - news from the community (competitions etc) and focus on the work of specific community members
* New Games by other developers (demos of game you can purchase, as well as freeware releases)
* Midnight Synergy Game Updates and New Game Releases
There have also been some not-so-regular features:
* The Wonderland Gallery - showcasing fan-art and other usermade creations
* Behind the Scenes - e.g. the making of Wonderland Adventures
* Silly Articles, such as the iLoof or the interview with Chomper
* Games That Weren’t - the latest addition to the Midnight Post, giving you the chance to peek at some games that never made it past early concept stages.
I would really like to hear back from as many people as possible - either on this board, or via e-mail (to midnight@midnightsynergy.com). This discussion might lead us into a variety of directions, but I want to simply leave all of these possibilities open for now. Depending on how fruitful this discussion is, we might also expand it to Midnight Synergy’s other services - the games, our game support, as well as this community itself - all in an wider “taking-stock” exercise to hopefully make sure that our little spot on the internet remains a fun place to be for all involved.
So - I hope to hear from you soon.
Best,
Patrick