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New Level - (Adv) Loofline
Posted: Fri Nov 21, 2008 12:01 am
by kiki

Careful when your above the Loofline.
Using Popo's fabulous
Redline Texture, Thanks!
KIKI839
Posted: Fri Nov 21, 2008 6:01 pm
by Marinus
Posted: Sat Nov 22, 2008 12:07 am
by kiki
Posted: Sat Nov 22, 2008 2:29 am
by annedanner
I need a bit of help getting started on this one. Will someone please give me a hint? Thanks!
Posted: Sat Nov 22, 2008 3:14 am
by kiki
Posted: Sat Nov 22, 2008 1:35 pm
by Amnon
It is all clear what needs to be done, but I am not fast enough in the final dash - still needs to practice it.
Posted: Sat Nov 22, 2008 3:33 pm
by kiki
Posted: Sat Nov 22, 2008 3:53 pm
by Amnon
Thank you Kiki,
In order to be able to do what you just suggested I had to change the way I played from quite an early stage. Otherwise, I would still be practicing my speed/coordination for the rest of the night.
Posted: Sat Nov 22, 2008 8:38 pm
by bob roest
Whoa Nelly! I was getting nowhere with this one. I kept trying to move a boulder around until I realized that just wasn't going to work so I came looking for a hint. Funny how sometimes I get stuck thinking one way and just don't see another path. Your hint was what I needed. Still had some problems exiting...the chomp kept blowing himself up!
Lots of fun Keeks, a real head-scratcher!
Thanks,
Posted: Sat Nov 22, 2008 9:55 pm
by ILoveWonderland
I enjoyed this one! It took me a few restarts but I finally got it! Can't wait for more!

Posted: Mon Dec 01, 2008 10:25 pm
by uneekrose
This took me a lot of restarts, mostly because of stupid mistakes. That cannon did not play well with Stinky and I only blew the chomp up twice before I realized I needed him to help Loof get to the exit.
Knowing when to go thru that white tp was crucial to Loof's survival and Stinky was sweating it collecting all the bonus coins. This was quite a thinker for me. great challenge Keeks, I certainly enjoyed figuring this one out. Thanks bunches for the fun.