Page 1 of 1
New Level - Zany Cave
Posted: Wed Nov 26, 2008 12:38 am
by dlcs18
Not as pretty as Zany Isles. But more... erm... I dunno, cave-ish?
And this time there really are no traps. Seriously.
Look, come on, if you really think that there are white teleporters over the place, some that are hidden by boxes, that lead to a sign of death and a flame to cook yourself on, you have definitely not played Wii Fit for long enough.
Using the same Jet Ink texture as last time.
Maybe I can make a whole mini series of these Zany levels where each level gets more sneaky and sneaky.

EDIT: About the above sentence: FORGET IT XD I'm bored of doing Zany levels already XD
Posted: Wed Nov 26, 2008 2:24 am
by Dizzy1
I'm not going back through that pink TP!!!!

I'll stand here forever, or until you tell me which white TP to go through. I made it this far and I have all the coins. I even made it through the electro-tiles, spikes and cannons on the 2nd try.
But, I'm not going back through that pink TP.

I'll go ahead and commit the big 'S' before I go back through it.
Fun level so far....but I'm not moving!

Posted: Wed Nov 26, 2008 3:37 am
by kiki
Posted: Wed Nov 26, 2008 9:55 am
by Marinus
Posted: Wed Nov 26, 2008 10:17 am
by dlcs18
Dizzy1 wrote:I'm not going back through that pink TP!!!!

I'll stand here forever, or until you tell me which white TP to go through. I made it this far and I have all the coins. I even made it through the electro-tiles, spikes and cannons on the 2nd try.
But, I'm not going back through that pink TP.

I'll go ahead and commit the big 'S' before I go back through it.
Fun level so far....but I'm not moving!

You could just go along the conveyor then head back to the light blue one.
That's the whole reason I put the conveyor there. XD
Posted: Wed Nov 26, 2008 10:20 am
by dlcs18
Marinus wrote:Me too, but after another time having the choice between two bad options I decided too add some snow in the editor, and what I expected happened; most places the snow melted, but not everywhere

See this is why I shouldn't have told you about that...
Posted: Wed Nov 26, 2008 3:53 pm
by Marinus
dlcs18 wrote:See this is why I shouldn't have told you about that...
Why not?
Actually I liked to test that strange snow thing myself, for such things I find interesting, and I reminded it when I played this level.
Beside that, I think it was really a great idea of you, no matter how the wheather is!

Posted: Wed Nov 26, 2008 6:38 pm
by uneekrose
I finished this awhile ago but then got busy doing some pre-thanksgiving baking. I knew to stay away from the white tp you evil little person. But I managined to make a mistake here and there and ended up going thru it anyway.
Fun level Matt, thanks.
Posted: Wed Nov 26, 2008 8:05 pm
by dlcs18
Marinus wrote:dlcs18 wrote:See this is why I shouldn't have told you about that...
Why not?
Because the black tile is supposed to be a secret (but necessary to complete the level) path somewhere in the level (And I'm not talking about part with the "Walk The Gap" sign cause that one was pretty obvious anyway XD
But if you change the D tile to the snow one then the evil secret is like spoiled

Posted: Wed Nov 26, 2008 8:14 pm
by Marinus
Well, I didn't understand that completely because you used that floortile before in the level. My apologies for that

Posted: Wed Nov 26, 2008 8:16 pm
by dlcs18
I mean just on this level. Not Zany Isles.

Posted: Wed Nov 26, 2008 8:45 pm
by Lutz
No problems getting the coins but I needed a while to find my way out
Fun level, thanks

Posted: Sat Nov 29, 2008 1:28 pm
by Dizzy1
Finally had time to play this one again and as it turns out...all I needed to do was look around (and think)! Imagine that!
A Super Level! Thanks for the fun!
