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diolog help needed

Posted: Tue Feb 17, 2009 5:47 am
by CatHat5678
how do you make it that a diolog changes after you read it?

Posted: Tue Feb 17, 2009 6:52 am
by cbloopy
Set "FNC" of the answer to 1 and "Data" to the interchange number you want the dialog to start the next time the dialog is shown.

For example say you have a dialog like this:

Code: Select all

interchange #0
First time you read this

answer #0
Ok.
FNC 1  Data 1 CMD 0 Dat1 0 Dat2 0 Dat3 0 Dat4 0

interchange #1
You've read this already

answer #0
Right, I remeber now.
FNC 1 Data 1 CMD 0 Dat1 0 Dat2 0 Dat3 0 Dat4 0
The first time you'll see "First time you read this". When you click Ok, the FNC 1 Data 1 tells the game to close the dialog, and to use interchange #1 instead the next time you open the dialog. So the second time you'll see "You've read this already". Because that interchange also has FNC 1 Data 1 for its answer, you'll keep reading interchange #1 from now on.

If instead we made answer #0 of interchange #1 have FNC 1 Data 0, then you'll see the dialog alternate between "First time you read this" (interchange #1) and "You've read this already" (interchange #0) each time the dialog is shown.

For more information on dialog see this tutorial page:

http://www.midnightsynergy.com/adventur ... orial5.htm