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New Level - (Adv) Ice House
Posted: Fri Feb 20, 2009 1:41 am
by kiki
Little more of a challenge than my last house level.
Using the "wintersnow" texture made by Popo, Thanks!
KIKI876
Posted: Fri Feb 20, 2009 2:04 pm
by bob roest
I certainly found this more a challenge!
Thanks for the fun, Keeks!
Posted: Sat Feb 21, 2009 6:20 am
by annedanner
Just finished this one. I had fun figuring what to do when. Thanks, Kiki. I'm off to take another look at "Town House". I just can't seem to get what to do with that one.
Re: New Level - (Adv) Ice House
Posted: Sat Feb 21, 2009 12:30 pm
by Marinus
Posted: Sat Feb 21, 2009 5:33 pm
by Salin
This was quite a challenge too, Keeks! After four hours of restarts, things finally fall into places
Thanks bud

Posted: Sat Feb 21, 2009 10:22 pm
by bob roest
You know how I solved this one but I'm just not seeing another route and that makes me crazy!
So throw me a bone, the ice cube that Qookie is standing in, what is the intention with that? Maybe if I know that much I can follow the right path.

Posted: Sat Feb 21, 2009 10:51 pm
by Marinus

Hey Bob, maybe now you can imagine how I feel sometimes playing some of your levels.

Posted: Sat Feb 21, 2009 11:35 pm
by bob roest
You bet.
Posted: Sat Feb 21, 2009 11:52 pm
by kiki
Bob wrote:So throw me a bone, the ice cube that Qookie is standing in, what is the intention with that? Maybe if I know that much I can follow the right path.
Mainly I did that for effect, (Just for looks) But it can be a trap if you leave her in there when the kegs come bouncing over.
I have her push that cube down and destroy in in order to get the timers going in the back area.
I prefer a more linear puzzle as it provides a bit more direction.
Lately I have been on this symmetrical kick and I must say not doing that good with it. (my opinion)

Posted: Sun Feb 22, 2009 3:58 pm
by bob roest
All of my problems with this level stemmed from one simple issue, the solution to which was right in front of my face and I just didn't see it.
Funny how that sometimes happens.
Thanks Keeks, lots of fun!
Posted: Sun Feb 22, 2009 5:55 pm
by jcvalcar2
This was a cool puzzler, Kiki!
I had a little trouble with the yellow/pink gates but finally climbed out of my box

and grabbed those coins.
Thank you for this ace brain strainer

Ice House
Posted: Mon Feb 23, 2009 5:15 pm
by doodlebug
Okay this one is a lot more difficult and I need help to get it. I am stumped with each thing I try. I know I must have to blow all the barrel to get more but I can't figure out how. Thanks for any help. Annie
Posted: Mon Feb 23, 2009 6:43 pm
by Marinus
This is what I did Annie
- Loof pushes cannons to the left and right sides to shoot prisms and barrels
- Push barrels next to start position into the waters above the left and right tramps, and get coin above middle tramp
- Get clock on ice and coins near Qookie, then stand next to Qookie.
- Qookie steps up, pushes plasmacube down onto ice to destroy last barrel, then quickly stand next to where she was.
- New generated cube will come at the same place (between Loof and Qookie) and three new barrels come below them.
I hope this helps.

Posted: Mon Feb 23, 2009 10:59 pm
by kiki
Posted: Mon Feb 23, 2009 11:17 pm
by uneekrose
I did it a bit different but at least I got the job done and my stinkers made it out with the gold. I also used the cannons for a water hole, I was putting them on the buttons but found out the gen won't give me any more barrels after I dump them all in the brink.
This was fun figuring out Keeks...thank you
Posted: Tue Feb 24, 2009 12:36 am
by kiki
I do it a bit different too, I could see a few different routes when I was making this one but got tired of changing it around.
It happens sometimes but most important is that you had fun playing.

Ice House
Posted: Tue Feb 24, 2009 12:54 am
by doodlebug
That's all I needed. I should of saw that. I always feel like a dummy after asking for help and seeing how simple it was. But it was fun to play. Thanks Annie
Re: Ice House
Posted: Tue Feb 24, 2009 12:51 pm
by jcvalcar2
doodlebug wrote:That's all I needed. I should of saw that. I always feel like a dummy after asking for help and seeing how simple it was. But it was fun to play. Thanks Annie
Annie,
Don't ever feel bad about asking for help, it happens to
all of us

Posted: Sun Mar 08, 2009 6:09 am
by Amnon
Qookie and Loof still don't know what's inside that big house, but I think they no longer want to know...
Thanks, Kiki.