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New Level (adv) - She-Bops a Lula
Posted: Sun Feb 22, 2009 5:30 pm
by bob roest
This is for my friend Diz.
It did have a nice texture to go with it but that's not working so we'll use a default texture. No, not 'wood'.

Posted: Mon Feb 23, 2009 2:50 am
by Dizzy1
Thanks Bob, very nice of you.
I do like the texture you used, but then I switched it to Robyn's Love texture and it's cool.
By the way...I'm not "stuck in the first room" anymore!

I think I'm in the 3rd room. The beginning, I was doing wrong and then I saw another way to do it and by golly...I was right! Funny how it worked better than the
wrong way.
PS. NO HINTS PLEASE!!! (from anyone, until I finish this and I mean it!)

Posted: Mon Feb 23, 2009 3:45 am
by bob roest
Dizzy1 wrote:I switched it to Robyn's Love texture and it's cool.

Yes it is, but it was never meant for this level, it's for a new one I just finished.
This one was supposed to have popo's 'ftprntsinsnow' but I'll leave it now.
Good luck, no hints!

Posted: Mon Feb 23, 2009 4:37 am
by kiki
If the first room is the one below the starting wall then I'm not stuck there anymore either.
However I am baffled by the UFO in the left corner surrounded by prisms, I just ain't seeing it.

Posted: Mon Feb 23, 2009 3:08 pm
by kiki
Thanks to Bob I am seeing it now, I forget that move with two and a U as in FO.
I had a blast with this one.
I love these brain strains that seem impossible at first.
Fantastic stuff my friend, please carry on!

Posted: Mon Feb 23, 2009 5:38 pm
by Dizzy1
Wow, this was great! After Keeks said something about that trick with 2, it came to me in a vision, what to do.

But, how to do it was another thing. But finally I put everything in it's place and moved on to the cannon/boulder areas (very neat). Loved this one Bob!
Thanks for the level (with the pretty 'foot prints in the snow texture') and the FUN!!

Posted: Tue Feb 24, 2009 1:44 am
by jcvalcar2
Posted: Tue Feb 24, 2009 11:20 pm
by annedanner
OK...sounds like I'm not supposed to keep pushing that cannon up hoping that it will fire at just the right time. May I have some help, please. I have exited Loof (Qookie??).
Posted: Tue Feb 24, 2009 11:48 pm
by Marinus

Great level! To let them exit was a little bit fun, but when I finally really finished with all coins, it was really much better.

I was pretty confused about the 4 cannons for a while, and I think I've learned something new now. Thanks for the fun!
Anne,
When the UFO shoots at Qookie, it doesn't shoot at Peegue.
So Peegue can take that clock, and push the cannon.
I hope this helps.

Posted: Wed Feb 25, 2009 4:14 am
by annedanner
Talk about a one track mind. I kept doing it the same way over and over again expecting different results. But with Marinus' help [again] I got her finished. Another great level, Bob, and a wonderful tribute to Emmy!