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New Level (adv) - She-Bops a Lula

Posted: Sun Feb 22, 2009 5:30 pm
by bob roest
This is for my friend Diz. :wink:

It did have a nice texture to go with it but that's not working so we'll use a default texture. No, not 'wood'. :lol:

Posted: Mon Feb 23, 2009 2:50 am
by Dizzy1
Thanks Bob, very nice of you. :P

I do like the texture you used, but then I switched it to Robyn's Love texture and it's cool. :D

By the way...I'm not "stuck in the first room" anymore! :lol: I think I'm in the 3rd room. The beginning, I was doing wrong and then I saw another way to do it and by golly...I was right! Funny how it worked better than the wrong way.

PS. NO HINTS PLEASE!!! (from anyone, until I finish this and I mean it!) :lol:

Posted: Mon Feb 23, 2009 3:45 am
by bob roest
Dizzy1 wrote:I switched it to Robyn's Love texture and it's cool. :D
Yes it is, but it was never meant for this level, it's for a new one I just finished. :D

This one was supposed to have popo's 'ftprntsinsnow' but I'll leave it now.

Good luck, no hints! :wink:

Posted: Mon Feb 23, 2009 4:37 am
by kiki
If the first room is the one below the starting wall then I'm not stuck there anymore either.
However I am baffled by the UFO in the left corner surrounded by prisms, I just ain't seeing it. :shock:

Posted: Mon Feb 23, 2009 3:08 pm
by kiki
Thanks to Bob I am seeing it now, I forget that move with two and a U as in FO. :lol:

I had a blast with this one.

I love these brain strains that seem impossible at first.

Fantastic stuff my friend, please carry on! :D :D :D

Posted: Mon Feb 23, 2009 5:38 pm
by Dizzy1
Wow, this was great! After Keeks said something about that trick with 2, it came to me in a vision, what to do. :lol: But, how to do it was another thing. But finally I put everything in it's place and moved on to the cannon/boulder areas (very neat). Loved this one Bob! :D

Thanks for the level (with the pretty 'foot prints in the snow texture') and the FUN!! :D :D

Posted: Tue Feb 24, 2009 1:44 am
by jcvalcar2
Excellant puzzler Bob! 8)

The UFO/TP area took me the longest. It truly is good that people can't see how a puzzle is solved with what I was trying to do with that cannon :shock: :lol: Do you realize how tough it is to time cannon fire when it's on the move :lol: :lol:

Thank you :D :P :D

Posted: Tue Feb 24, 2009 11:20 pm
by annedanner
OK...sounds like I'm not supposed to keep pushing that cannon up hoping that it will fire at just the right time. May I have some help, please. I have exited Loof (Qookie??).

Posted: Tue Feb 24, 2009 11:48 pm
by Marinus
:D Great level! To let them exit was a little bit fun, but when I finally really finished with all coins, it was really much better. :D I was pretty confused about the 4 cannons for a while, and I think I've learned something new now. Thanks for the fun! :D :D :D

Anne,
When the UFO shoots at Qookie, it doesn't shoot at Peegue.

So Peegue can take that clock, and push the cannon.
I hope this helps. :D

Posted: Wed Feb 25, 2009 4:14 am
by annedanner
Talk about a one track mind. I kept doing it the same way over and over again expecting different results. But with Marinus' help [again] I got her finished. Another great level, Bob, and a wonderful tribute to Emmy!