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how to make ufo

Posted: Wed Mar 18, 2009 7:00 am
by CatHat5678
to make a ufo use the texture below on a scritter then with cbloopys
size ajust set it to a larger size(i recomend 1.75)then with srink a fire
flower to invisabal and place it in front of the scritter. :D :D :D

Posted: Wed Mar 18, 2009 6:19 pm
by cbloopy
I gotta say I'm impressed, it looks quite like the real thing! 8)

Posted: Wed Mar 18, 2009 6:33 pm
by maxnick
Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:

Posted: Wed Mar 18, 2009 7:09 pm
by Qloof234
Or you could find the model in the MoFI data folder... :wink:

Posted: Thu Mar 19, 2009 2:37 am
by CatHat5678
Qloof234 wrote:Or you could find the model in the MoFI data folder... :wink:
yes but then you'ld have to replace something

Posted: Thu Mar 19, 2009 2:41 am
by Qloof234
Well yea but still... :wink:

Posted: Sun Mar 22, 2009 2:14 am
by CatHat5678
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
what's the flip glitch? :?: ?

Posted: Sun Mar 22, 2009 2:31 am
by mqdar
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.

Posted: Sun Mar 22, 2009 6:16 am
by AJQZC
mqdar wrote:
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.

:lol: :lol: Besides, UFOs are supposed to spin. Using this way won't make it do so.

Posted: Sun Mar 22, 2009 11:57 am
by jdl
AJQZC wrote:
mqdar wrote:
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.

:lol: :lol: Besides, UFOs are supposed to spin. Using this way won't make it do so.
If you want them to spin, you would have to program it first. :wink: