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Coming Soon- Mofi Hub- MOMII (BETA OUT)

Posted: Tue Apr 07, 2009 7:52 pm
by DEEMAN223344
Mysteries of Magic Isalandla Island:

Editor Pic: Image

Posted: Wed Apr 08, 2009 3:17 am
by Qloof234
Am I right in the assumption that the rainbow "water" tiles are Lava?

As for the map itself, looks great so far. Good luck on it. :D

Posted: Wed Apr 08, 2009 7:27 pm
by DEEMAN223344
Qloof234 wrote:Am I right in the assumption that the rainbow "water" tiles are Lava?
Exactly.
Qloof234 wrote:As for the map itself, looks great so far. Good luck on it. :D
Thanks!


BTW, Mofi won't read my custom texures

Posted: Wed Apr 08, 2009 7:34 pm
by mqdar
Qloof234 wrote:Am I right in the assumption that the rainbow "water" tiles are Lava?
OMG! I've been thinking all this time that the water was floors! :lol: :lol: :lol: :lol:
DEEMAN223344 wrote:BTW, Mofi won't read my custom texures
For custom textures for objects, create folder "Custom" inside your MOFI directory. For custom textures for levels (and other 'normal' custom stuff), create a "Custom Content" folder inside the GameData folder in your MOFI directory. If you don't see a "GameData" folder, please try thinking a little before asking. :wink:

Posted: Thu Apr 09, 2009 12:03 am
by DEEMAN223344
mqdar wrote:
Qloof234 wrote:Am I right in the assumption that the rainbow "water" tiles are Lava?
OMG! I've been thinking all this time that the water was floors! :lol: :lol: :lol: :lol:
DEEMAN223344 wrote:BTW, Mofi won't read my custom texures
For custom textures for objects, create folder "Custom" inside your MOFI directory. For custom textures for levels (and other 'normal' custom stuff), create a "Custom Content" folder inside the GameData folder in your MOFI directory. If you don't see a "GameData" folder, please try thinking a little before asking. :wink:
I did this and my levels show up as "hills" tex

Posted: Thu Apr 09, 2009 12:25 am
by Qloof234
To get the game to use data in the GameData folder, make sure that "localsaveoff.txt" is called "localsaveon.txt", because then saves are kept in GameData and it loads textures from there, I assume.

!!!!

Posted: Sat Apr 11, 2009 6:49 am
by JohnEmmanuel143
You Have Sims 2 Freetime?????


Sweet! 8)

any way,You really need to clean up your desktop!

Re: !!!!

Posted: Mon Apr 13, 2009 1:39 am
by DEEMAN223344
JohnEmmanuel143 wrote:You Have Sims 2 Freetime?????


Sweet! 8)

any way,You really need to clean up your desktop!

YEAH, I like my desktop.



BTW, I need designers because I have 0.1% on test and 2% on designer team. The areas in demo 1 are going to be:
Hills

Meteor Craters

Ship Port

On a Ship

Isalandla Island

Isalandla Forest/Volcano

Icethwart Fortress 1

Wondertown

Wonderfalls

Kaboom! Village

Sundog Island

The Void

The Rainbow World

Within The Rainbow Spirits' Mirror
-and-
Travel to The Heart of The Tree Of Life.

PM me to be a designer and I will give you a task.

btw,

Posted: Tue Apr 14, 2009 3:53 pm
by JohnEmmanuel143
If you filled your 100th dialog or lvl,

Pm me....


And Is the pc really all yours?


Whoa!

How old are you?17?


Oh and The picture of the hub...

Instead he goes to the Adventure,Use the arrow and make sure it lands on the Adventure Star,So He can go Back!

(configuring your mistakes)

Re: btw,

Posted: Wed Apr 15, 2009 2:12 pm
by DEEMAN223344
JohnEmmanuel143 wrote:If you filled your 100th dialog or lvl,

Pm me....
I have a long way to go, I just started.

JohnEmmanuel143 wrote:And Is the pc really all yours?


Whoa!

How old are you?17?
well, Its mine, but i'm not that old!

JohnEmmanuel143 wrote:Oh and The picture of the hub...

Instead he goes to the Adventure,Use the arrow and make sure it lands on the Adventure Star,So He can go Back!

(configuring your mistakes)
the idea is, he goes into the adventure, he wins, he ends up next to the arrow, he can use it to go back.

Posted: Wed Apr 15, 2009 9:22 pm
by DEEMAN223344
ok DP.


Really everybody, I need more designers. C'mon! I'm on vacation with my laptop so I can't work on the demo now! Just post here if you want to test or design, I will PM you with a task!

Posted: Fri May 01, 2009 12:06 am
by DEEMAN223344
Latest News: I am putting a BETA version of the demo into a installer.

Note that when I post it, it is not the whole demo and very unfinished.

Stars?

Posted: Mon May 04, 2009 10:25 pm
by 2yu556
Do the stars accualy work properly? If so I could seriously use them.

Posted: Mon May 04, 2009 11:09 pm
by DEEMAN223344
yes

Posted: Mon May 04, 2009 11:09 pm
by DEEMAN223344
yes they do

Posted: Tue May 05, 2009 5:08 pm
by 2yu556
DEEMAN223344 wrote:yes they do
Would it be possibible for me to have the star thingie to use?

Posted: Tue May 05, 2009 5:35 pm
by Nobody
2yu556 wrote:
DEEMAN223344 wrote:yes they do
Would it be possibible for me to have the star thingie to use?
Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.

Posted: Tue May 05, 2009 8:50 pm
by 2yu556
Nobody wrote:
2yu556 wrote:
DEEMAN223344 wrote:yes they do
Would it be possibible for me to have the star thingie to use?
Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.
Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.

Posted: Fri May 15, 2009 10:40 pm
by 2yu556
2yu556 wrote:
Nobody wrote:
2yu556 wrote:
DEEMAN223344 wrote:yes they do
Would it be possibible for me to have the star thingie to use?
Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.
Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.
No, really, I seriously can't understand all that garble farble, Just tell me EXACTLY what to do for it to work.

Posted: Fri May 15, 2009 11:01 pm
by Nobody
2yu556 wrote:
2yu556 wrote:
Nobody wrote:
2yu556 wrote:
DEEMAN223344 wrote:yes they do
Would it be possibible for me to have the star thingie to use?
Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.
Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.
No, really, I seriously can't understand all that garble farble, Just tell me EXACTLY what to do for it to work.
Go to the hexing thread, page *to be added* download the star, put it in Data/Editor/ObjectPresets/Buttons, go into the editor and find the star, place it, and wait for someone else to explain more!

Posted: Sat May 23, 2009 3:29 pm
by DEEMAN223344
Guys, Really, Help me with the demo please!

Posted: Mon May 25, 2009 1:02 am
by stinky2
how close is this demo to finished?

Posted: Tue May 26, 2009 12:11 am
by DEEMAN223344
stinky2 wrote:how close is this demo to finished?
A LONG way, it would suprize you. I probably won't finish anytime soon unless I can get some help!

Posted: Tue May 26, 2009 12:18 am
by stinky2
well, can i help?

Posted: Tue May 26, 2009 12:35 am
by Qloof234
What do you need help with? If I get the time I can likely help. :wink:

Posted: Wed May 27, 2009 12:10 am
by DEEMAN223344
stinky2 wrote:well, can i help?
sure, pick a area and let me know before you start, and you can okay me!

Posted: Wed May 27, 2009 12:14 am
by DEEMAN223344
Qloof234 wrote:What do you need help with? If I get the time I can likely help. :wink:
Double-post. Anyway, I need one more adventure for the fortress, I need three house-themed levels, and meteor-crater-themed levels. once that is done, I need help with the rest (don't worry about the rest now, when the listed things are done I will give more info).

Posted: Wed May 27, 2009 12:17 am
by DEEMAN223344
Triple-post (in about five minutes too :lol: :shock: ). My response to stinky2 got everybody's attention, while the others did not! :lol: :lol: :shock: :twisted: :!:

Posted: Wed May 27, 2009 12:50 am
by Qloof234
Hmmmm... I might be able to work on one of the crater levels.

Maybe you can describe how you want it to look though? :wink:

Posted: Wed May 27, 2009 1:09 am
by stinky2
Can i work on the fotress level.. or is that alredy done? :wink: