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Help with my level design, again
Posted: Mon Apr 27, 2009 7:38 pm
by wonderland fan
This time I have a level that involves a little thing at the end. The green teleporter that is supposed to take me to the other green teleporter doesn't work, but the red one does!
NOTE: There are more than two green and red teleporters in this level. But those are inaccessible. Thus- like the Red Teleporter did- the green one should've warped me to the only other accessible green teleporter.
Any idea what I can do to fix it?
Posted: Mon Apr 27, 2009 8:01 pm
by cbloopy
You might've just gotten lucky with the red teleporter. I don't think there's a guaranteed behavior for what happens when you have more than 2 teleporters of the same color. Most likely the game just searches for the first matching-color teleporter (open or not) it could find and that's it, probably in some simple logical order like left-to-right from top-to-bottom.
You could try repositioning your green teleporters and hope it changes which one the game finds first. If you're making a plantinum level you could also use custom textures to create fake teleporters for the inaccessible ones.
Posted: Tue Apr 28, 2009 10:43 am
by wonderland fan
The first time I tried fixing I made the second green teleport's platform bigger. Second, I relocated the second green telelport. Finally, I put the first one at the end of a path and still the same thing.
I'll just use a texture. But two problems:
1. I don't know how.
2. I don't know how to use it in the level.
Must make RTW reference! There's got to be another way!
Posted: Tue Apr 28, 2009 1:24 pm
by popo
Malcdelsol found out years ago that when you have multiple teleporters of the same colour there is a rule thatit follows as to which one you will come out of. I can't remember exactly but I think it was you always come of the rightmost bottom teleporter. I don't know what would happen if that particular isn't 'open' to be used, whether you would go to the next one left of it or above it or what.
Try making a test level with several teleports in and see what happens.