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New Level (Adv) The NEXUS *

Posted: Sun Jun 07, 2009 3:44 pm
by Mark
NEXUS - An important connection or link between different areas.
I've incorporated Liz's serene JapanBlue texture. Have Fun! :)MARK217

Posted: Sun Jun 07, 2009 7:11 pm
by shad1027
Great level Mark..Wasn't easy...Don't want to give anything away but had a few accidents in the beginning that sent Loof home slightly bruised but he did get the gold in the end...Thx Mark

Posted: Sun Jun 07, 2009 7:47 pm
by Marinus
:D Indeed great level and great misdirection as usual.

Thanks for the fun! :D :D :D

Posted: Sun Jun 07, 2009 8:10 pm
by annedanner
Oh, my GOSH! I kept getting killed all over the place! :shock: :shock: I'm so glad that your levels are not big, Mark, because of all of the times that I have to start over. This was a great level. Thanks!

Posted: Mon Jun 08, 2009 12:39 am
by Amnon
Yet another great Mark classic - how do you come up with all those wonderful things?

Certainly agree with Anne: it's so much better to have smaller levels.

Posted: Mon Jun 08, 2009 6:33 pm
by kiki
It took a some time to pin point the nexus, but finally got er done.
The misdirection certainly did misdirect me all over the place then had a timing issue that I was able to work out.
Thank you for the level Mark, very enjoyable! :D

Posted: Mon Jun 08, 2009 9:14 pm
by jenk
Help! I am stuck and don't know how to get past the cyan gate.....

:roll: :roll: :roll:

Posted: Mon Jun 08, 2009 10:47 pm
by Mark
jenk wrote:I am stuck and don't know how to get past the cyan gate....
I don't know exactly where you are so I sent you the complete solution.

Posted: Mon Jun 08, 2009 11:02 pm
by jenk
Thanks mark, I will try my best to finish it. :D

EDIT: done!!!

Thanks so much mark!

Posted: Tue Jun 09, 2009 11:39 am
by Liz Mayhew
Thanks for the help Mark! I couldn't have done it without.

That was quite a feat of timing, and I think I must have restarted about 60 times before I managed to get it all right.

Excellent fun in a small package. :piratesmile:

help

Posted: Sat Jun 13, 2009 7:45 am
by margmarg
I can only do the first bit on the ice and then have no idea how to get the coin off the turquoise button or keep the gate open or for that matter how I would go through it if it was!
Am I beyond help, or could someone throw me a hint?
Thanks

Posted: Sat Jun 13, 2009 8:42 am
by Mark
Here's the complete solution, courtesy of Marinus...
- Slide up inside steel box, step left on break tile, and push it 2 right and down, stand on white button, and push it left and down through TP.

- After steel box disappears through TP, jump D-U-R to get coin and walk over the break tile at top. After box disappears through TP, jump D-U-L to exit area.

- Get coin above barrel. Walk around clockwise and push the blue sphere in barrel up. Walk around and push sphere left and barrel down. Wait until it rolls to the right. Walk around over ice curves and push barrel 1 right to destroy cannon and standing left of exit gate.

- Jump R and travel down and right and slide up and back down to get SE coin on ice. Travelate left, up and right.

- Enter top TP after box disappears and immediately travelate left and down. Travelate up, slide right to aqua button, and quickly slide left to get coin in z-bot room.

- Push blue sphere down to destroy chomper. Get coin and step aside for cannon to shoot box. Jump up and exit.

Posted: Tue Mar 10, 2015 6:41 pm
by sassy
WOW the timing on this is crucial!! Finally got it though!!