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New Star Textures: Rainbow Stars

Posted: Mon Jun 08, 2009 7:40 pm
by Emerald141

Posted: Tue Jun 09, 2009 5:45 pm
by Emerald141

Posted: Tue Jun 09, 2009 6:45 pm
by cbloopy
Haven't looked at them but I'm sure they look very nice. Love to see what you'll do with them in your adventures! 8)

Posted: Wed Jun 10, 2009 6:52 pm
by Emerald141

Posted: Wed Jun 10, 2009 7:06 pm
by cbloopy
Emerald141 wrote:Is it good? :)
Sounds awesome to me already! You are really good at doing storylines for Wonderland Adventures. Can't wait to play it! 8)

Posted: Wed Jun 10, 2009 11:45 pm
by DEEMAN223344
cbloopy wrote:
Emerald141 wrote:Is it good? :)
Sounds awesome to me already! You are really good at doing storylines for Wonderland Adventures. Can't wait to play it! 8)
I'm making something too! You start on Sundog Island, where Morklin shows you a temple, where you see the ice shard and seven of each kind of rainbow star! the stars vanish, and the ice shard turns black, seven plasma thwarts come, and shoot at you.You start a journey to return the stars to their rightful place. On the way, you find out that the plasma thwarts are from "Wonderland's Scar", that leads to a portal that goes to a world called "The Watasucto World", where the last star is hidden. after collecting the stars you travel to "Wonderland's Scar" and "The Watasucto World". you use the stars to unlock a path in the temple from the beginning, where you face the final challenge that will undo the curse you put onto wonderland from finishing WA1!

Posted: Thu Jun 11, 2009 12:25 am
by cbloopy
DEEMAN223344 wrote:where you face the final challenge that will undo the curse you put onto wonderland from finishing WA1!
Um, what curse? :? :?: I don't remember that from WA1.

Posted: Thu Jun 11, 2009 1:27 am
by DEEMAN223344
cbloopy wrote:
DEEMAN223344 wrote:where you face the final challenge that will undo the curse you put onto wonderland from finishing WA1!
Um, what curse? :? :?: I don't remember that from WA1.
I made one up. :twisted: :twisted: :lol: :shock: The curse is because instead of WONDERLAND being DESTROYING the SCAR would be killed and would SAVE wonderland!!!! :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :shock: :shock: :shock:

Posted: Thu Jun 11, 2009 8:28 am
by bround
evil duncan :twisted:

Posted: Thu Jun 11, 2009 12:31 pm
by Emerald141

Posted: Thu Jun 11, 2009 12:35 pm
by jdl
I think you should go for it now! 8) Is it going to be a Hub based game, or a big Adventure in the Editor?

BTW, I vote for the Wasteland. :D

Posted: Thu Jun 11, 2009 12:41 pm
by Emerald141

Posted: Thu Jun 11, 2009 4:14 pm
by Nobody
WA: TFWC

Wonderland Adventures: The First With Changes :lol:

Or maybe Rainbow Adventure?

What about the Thwart series though?

Posted: Thu Jun 11, 2009 4:40 pm
by Emerald141

Posted: Thu Jun 11, 2009 8:41 pm
by mqdar
Emerald141 wrote:The best I can come up with so far is WA:QftRS (Quest for the Rainbow Stars.)
I think first of all, you should remove the "WA:" part because everyone seems to be using it for their hub ideas. :roll: :wink:

Posted: Thu Jun 11, 2009 8:45 pm
by Emerald141

Posted: Thu Jun 11, 2009 8:56 pm
by DEEMAN223344
Emerald141 wrote:Not sure about that name.
Don't worry, I'll still continue the Thwart series.

Oh why don't I just come out and say it, the Thwart series is called Wonder War I. :shock:

The best I can come up with so far is WA:QftRS (Quest for the Rainbow Stars.)
I'll start a new topic under that name, but if I either recieve or think of a better name, I'll rename the topic.
OMG WE THOUGHT OF THE SAME NAME FOR OUR GAMES!

Edit: i'll change the name
Edit2: The new name for my game is WA:TS (Wonderland Adventures: The Scar)

Posted: Thu Jun 11, 2009 9:55 pm
by cbloopy
Emerald141 wrote:I'm looking for adventure makers in the "WA Editor General Discussion" section, but... nobody has actually shown up yet. :(
Could someone volunteer? :)
Well it has hardly been a day so maybe you just need to wait a little longer. Although sadly, looking at the track record the past month or so, don't expect too many volunteers.

Then again, you are a pretty good adventure maker yourself, so I don't think the lack of volunteers would hurt your project too much, other than taking longer to complete. I would also argue that at least for a first demo, it's okay to let some of the adventure be on the simpler, easier side, since the main draw of a hub-based adventure is really the storyline (in my opinion). You can always improve on the adventures later to make them harder or more interesting.

Posted: Thu Jun 11, 2009 11:31 pm
by DEEMAN223344
alright for my game, I have a sneak-peak at area 2

Posted: Fri Jun 12, 2009 3:19 pm
by Emerald141

Posted: Fri Jun 12, 2009 8:58 pm
by mqdar
Emerald141 wrote:Sorry, it's tradition. You can't avoid tradition. :lol:
Um, ok. :?

Posted: Fri Jun 12, 2009 9:10 pm
by dlcs18
mqdar wrote:
Emerald141 wrote:Sorry, it's tradition. You can't avoid tradition. :lol:
Um, ok. :?
It is tradition though. WA at the start just means that it's a Wonderland Adventures story-based adventure/hub, and MS does it, so that's why it's always used.

Posted: Sat Jun 13, 2009 4:52 pm
by Nobody
Are there going to be custom object textures?

If so, I'm working on a level.