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New Level -- Think and Think!

Posted: Mon Nov 02, 2009 12:45 pm
by Muzozavr
The room layout was done first. A certain idea popped up next. Everything else was built to make that idea "work" properly in that room layout. Some refinements were done to make it a better level.

I don't think it's too difficult... then again, I might be wrong. :? :lol:
Have fun!

EDIT 2: Even the "A" version was still not enough, as Marinus (thanks) pointed out. In the "B" version, you'll need to find one hidden bonus coin. You CAN use the loophole... but not without losing the bonus coin. The first version is purely for historical purposes.

Posted: Mon Nov 02, 2009 4:36 pm
by annedanner
I thought and thought and got the gold. Fun level, Muzozavr. Thanks.

Posted: Mon Nov 02, 2009 5:39 pm
by Marinus
It took me a while, but finally I got the gold star. Thanks for the fun! :D

Posted: Mon Nov 02, 2009 7:53 pm
by Lutz
I could do the original version. Pretty good puzzle, thanks :D

Posted: Mon Nov 02, 2009 8:27 pm
by Muzozavr
Try the revised one. :twisted: :lol:

Posted: Mon Nov 02, 2009 10:50 pm
by Lutz
I did :shock:

Posted: Thu Nov 05, 2009 7:49 am
by Muzozavr
And?

Posted: Thu Nov 05, 2009 9:45 am
by tyteen4a03
The bonus coin is easy to find, but I can't do the puzzle. :lol:

Posted: Thu Nov 05, 2009 10:01 am
by Muzozavr
There's one item on the level that seems useless, but is in fact very important. :wink:

Posted: Thu Nov 05, 2009 1:32 pm
by Amnon
This really made me think and think.

The main trick was not the hardest to find, but putting it all together did take me more time.

Thanks, Muz!

Think and Think

Posted: Thu Nov 05, 2009 8:54 pm
by doodlebug
I took time to think and then it was pretty easy. Thanks

Annie

Posted: Sat Nov 14, 2009 8:01 pm
by bob roest
Once I realized the key move I had to make it worked out fine. :D

Thanks Muz,