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New Level- Spin Zone

Posted: Sun Feb 22, 2004 3:13 pm
by DiscGolfer
This is kinda' fun because it is different every time you play, depending on when Loof decides to take action.

Posted: Sun Feb 22, 2004 3:43 pm
by majic1
Another one of your crazy levels! Can't wait to see what you submit for Freightrain's contest!!!

Posted: Sun Feb 22, 2004 5:42 pm
by SharonM
:D This one is fiendish, DG! I'm still working on it. I got Stinky to the second row and was going to pause to figure out my next moves and that UFO zapped me! :P :lol: I forgot he was there! Great level! It's giving my fingers a workout.



BTW. Freightrain was impressed. :D

Posted: Sun Feb 22, 2004 7:14 pm
by Davimad
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Hi DG,

Great to see you back to your old tricks!
We have missed you.


M.A.D. :lol: :lol: :lol: :lol:

Posted: Sun Feb 22, 2004 9:46 pm
by LinkyNStoof
Wow, yet another cool level! Your creativity with boulders never ceases to amaze me! 8)

What really striked me as weird though is, I found that sometimes if Loof steps on the star button just right when it is about to wear off, sometimes some of the boulders smash into the other ones! It's as if not all the conveyor belts start up at the same time. Weird. I think I'll have to bring Loof closer to the boulders and see what's going on.

Posted: Sun Feb 22, 2004 10:15 pm
by LinkyNStoof
LinkyNStoof wrote:What really striked me as weird though is, I found that sometimes if Loof steps on the star button just right when it is about to wear off, sometimes some of the boulders smash into the other ones!
Ok, this really is weird. Make a copy of DG's level, get rid of the UFO, and then at the loop where Stinky's exit is, get rid of the boulder in that loop, change the two conveyor belts tiles on that loop to floor, change the exit to a conveyor star button, and move Loof's starting location right onto that new button instead. (So we basically have the same setup as before, except Stinky and Loof can be seen on the same screen.)

Now wait until the conveyor belts start again and the boulders start rolling, then have Loof reactivate the star button.

Now watch some (many!) of the boulders mysteriously self-destruct!

Looks like another glitch. It's good though, since it means people with slow fingers can still have a fighting chance of finishing the level, since you don't really need the star button anymore after getting rid of that many boulders. :wink:

Posted: Sun Feb 22, 2004 11:05 pm
by majic1
Well, THAT was fun! (Weird, as you said) Easy to finish tho!!!! :lol:

Posted: Mon Feb 23, 2004 2:15 am
by DiscGolfer
majic1 wrote: Easy to finish tho!!!! :lol:
Now you're asking for trouble.
Whaddya want?
"Lightning Strikes Again"
"Lightning in a Bottle, er, uh... Teleporter"
"Majic Lightning"

:lol: :D :lol:

Posted: Mon Feb 23, 2004 2:21 am
by majic1
HEEEEELLLLLLLLPPPPPPP!!!!! DiscGolfer is going to DO IT TO US AGAIN!!! We're ALL in trouble now! :shock:

Posted: Mon Feb 23, 2004 2:24 am
by SharonM
:lol: DG,
This level was fun. I still haven't been able to do "Lightning Strikes", though I haven't really had time to really work at it lately. I can't wait to see what you enter into Freightrain's challenge. This was definitely an idjity level, :lol:.