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Help for new users
Posted: Sat Dec 26, 2009 8:34 am
by AJQZC
Hey guys,
I think there's been several problems (like
this one ) for new users (of the WA Editor), since the levels that used the new/hacked models are also included in the zipped folder on the
Nutters website. This will surely discourage new uses from using the Editor, so we have to find a way to solve this.
Perhaps we can write a manual on the steps the new users have to do to ensure that they have all the necessary things?
Or should we just ask MS to separate the levels that require these special models from the "safe" levels?
Any ideas?
Posted: Fri Jan 01, 2010 4:18 am
by AJQZC
Erm...anyone?
Posted: Fri Jan 01, 2010 8:15 am
by ben-09
I didn't see this topic
I think it would be a great idea to make a guide telling everyone EXACTLY how to get wops are stuff working without having to go through a very long topic

Re: Help for new users
Posted: Sat Apr 03, 2010 11:58 pm
by SuperTron
AJQZC wrote:Hey guys,
I think there's been several problems (like
this one ) for new users (of the WA Editor), since the levels that used the new/hacked models are also included in the zipped folder on the
Nutters website. This will surely discourage new uses from using the Editor, so we have to find a way to solve this.
Perhaps we can write a manual on the steps the new users have to do to ensure that they have all the necessary things?
Or should we just ask MS to separate the levels that require these special models from the "safe" levels?
Any ideas?
Im New And What Are WOPs?

Re: Help for new users
Posted: Sun Apr 04, 2010 12:40 am
by maxnick
AJQZC wrote:Hey guys,
I think there's been several problems (like
this one ) for new users (of the WA Editor), since the levels that used the new/hacked models are also included in the zipped folder on the
Nutters website. This will surely discourage new uses from using the Editor, so we have to find a way to solve this.
Perhaps we can write a manual on the steps the new users have to do to ensure that they have all the necessary things?
Or should we just ask MS to separate the levels that require these special models from the "safe" levels?
Any ideas?
Actually it doesn't matter if you have the .wops or not, you can still play levels that use them, but you do need the textures and the wops are needed for making the levels with the .wops in them.
Posted: Sun Apr 04, 2010 1:27 am
by Blink
I will try to write a manual when I figure the editor out...
