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New Level - Orange County Chompers

Posted: Sun Jan 03, 2010 4:56 pm
by bob roest
If this title has been used before my apologies, I did a search but nothing came up.

Also the texture is 'blue' which is apparently a default texture but not on my version so I've included it in case anyone else needs it. :D

Orange County Chompers

Posted: Wed Jan 06, 2010 8:23 pm
by doodlebug
This was a fun level. Once I figured out the correct order to place things it all worked out and I got all my coins and went home safely. Thanks

Annie

Posted: Thu Jan 07, 2010 5:21 am
by bob roest
I was beginning to think that I had posted this incorrectly.

Thanks Annie! :D

Posted: Sun Jan 10, 2010 11:03 am
by Liz Mayhew
I've been playing this one for hours on different days. Tried over and over but I can't do it! :oops:

No idea how to cover the dark and light blue buttons.

Very difficult for me anyway! :roll:

Posted: Sun Jan 10, 2010 3:32 pm
by annedanner
I'm struggling with this one, too, Bob. I'm going to try one more idea then come back and ask for a hint.

[Edit] Well, I got this one finished in a, probably, very convoluted way. :oops: :oops: :oops: But I got the gold, and that's what counts, right?

Fun level, Bob!

Posted: Sun Jan 10, 2010 4:49 pm
by bob roest
Here are the first moves:

One prism covers the red button.

The boxes at the start are there to block the chomper on the yellow button and cover the green button so you can exit. After that you blow both boxes to start the generator. That chomp gets taken out later with a blue sphere.

As for the spheres, first move there is right one up.

:D

Posted: Mon Jan 11, 2010 12:00 am
by kiki
Well I'm a bit embarrassed as I could have finished this awhile ago but didn't see the obvious with the exit and spent alot of time trying to do something not needed.
Great puzzle and misdirection. :)

Posted: Mon Jan 11, 2010 3:39 pm
by Liz Mayhew
I finally finished this one Bob but nothing like the way you said. :shock:

I had a lot of help from Doodlebug (thanks Annie :D :D )
The chomper remained alive and on his yellow button.
2 red spheres weren't used.
The cannon wasn't used.

Amazingly difficult for me, but I had to do it! Thanks for the fun! The chomper says thanks too! :D 8) :D

Posted: Mon Jan 11, 2010 9:53 pm
by Chip
Hi Bob
I tried this over and over and finally found a way to leave with the gold. But I'm sure, it's not the intended one: :lol:
- I used the cannon - but not for shooting.
- I didn't use the leftmost prism and my chomp survived too.
- The hidden coin was my sheet anchor.
A great and fascinating puzzle with (as it seems) versatile solutions. Thank you! :D

Posted: Mon Jan 11, 2010 10:21 pm
by bob roest
Chip wrote:- The hidden coin was my sheet anchor.:D
What hidden coin, Chip?

Anyway, here's how I do it:

-box down, in and out of red tp, box R, box U, box U, lead chomper to green button, box up, wait a beat and go right into tp
-box in waterhole, prism on conveyor, final box through top left tp
-prism on red button, box on green button, prism between the two boxes
-up into green tp, collect coin push cannon down
-walk up and around and push wood box beside right side tramp
-push right red sphere up, box down, tramp over and box in waterhole
-step on timer above cannon and run up and over the ice to push the other red R, D, L. One set of conveyors should now be permanently stopped.
-push prism in ice curve right over tramp and follow, push it beside tramp and quickly step up
-when one chomp is left destroy him by pushing the prism down onto the conveyor, four new guys come out and cover the blue buttons
-top left sphere U, R, R, U into pink tp, collect coin that stopped it above conveyors
-up into pink tp, sphere down, wait for the conveyors to start again then sphere right over tramp onto pink button
collect coin in pink gate
-last prism down and over tramp onto the ice curve to cover yellow button
-tramp over and enter white tp and exit

See how simple it is! :wink:
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