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New Level - A Logical Mess UPDATED TWICE

Posted: Mon May 03, 2010 3:50 pm
by Lucky-Luc
So, here's the next one. Again, everything is visible right from the beginning (okay, you'll have to find out which conveyor button controls which conveyors, but that's quite simple).

This level is actually not quite as random as it looks in the beginning. In fact, I think this one might be a bit tricky again - supposing my solution is the most simple one.

Again, enjoy! :D

EDIT: Sorry, seems like I'm already falling back into bad habits, but I just noticed an extremely obvious and therefore annoying shortcut. I decided not to change the level completely, just in case someone has solved it yet, but instead added a bonus coin. Good luck with the new, hopefully pretty shortcut-free version!

EDIT2: I'm soo stupid! Sorry, I didn't test the new version, so I missed that I forgot to place a box on top of the yellow button. New version should fix that.

Posted: Tue May 04, 2010 12:36 am
by Technos72
I had fun. the messed up stuff and the red gates are impossible for me right now. Reminds me of those mystery adventures from MOFI.

Please don't give me the solution I would like to figure it out.

Posted: Thu May 06, 2010 8:52 pm
by bob roest
Ah-ha, I just came to say I had solved this little pickle and I see there's an updated version. :D

I guess it's back to the drawing board. :( :lol:

I had fun with the original, don't know if I used a short-cut, didn't seem like it.

Posted: Sat May 08, 2010 9:07 am
by Lucky-Luc
No luck with the new version yet, Bob? :?

For anybody who needs help, here's my solution. Probably not the most simple one, but I think a quite nice one.

Make sure to read the sign in time! :wink:

Posted: Sat May 08, 2010 4:24 pm
by bob roest
No luck with the new version yet, Bob?
Not yet, been busy away from the game. :(