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New Level - Welcome to Silverwater

Posted: Fri Jul 30, 2010 8:30 pm
by bob roest
Something to play, shouldn't cause any major stress. :D

Posted: Sat Jul 31, 2010 9:51 am
by Marinus
No major stress to get Loof out, but for Stinky it was a different story. First I saw some opportunities by traveling round and round, which I assume that was not supposed to, but finally I think I found the right way.

Thanks for the fun. :)

Posted: Sun Aug 01, 2010 10:22 pm
by Chip
Hi Bob
Had my problems to find the right spot after the start. But then, the level was pure fun, and the stinkers went home with a smile on their face. :D
Thanks for another great puzzle.

Re: New Level - Welcome to Silverwater

Posted: Tue Aug 03, 2010 2:25 pm
by Liz Mayhew
bob roest wrote:Something to play, shouldn't cause any major stress. :D

:shock: :shock: :shock: :shock: :shock: :shock:

Murderous from start to finish!
A major problem was the fireproof prism. This happened about 3 times out of 5 so I had to restart every time.

Image

Then I got boxed, bouldered, z-botted, gated, and ran out of time trying to get them both to the exit. :P

Anyway, I made it!

Thanks for the compelling fun Bob! :piratesmile:

Posted: Tue Aug 03, 2010 7:02 pm
by bob roest
A major problem was the fireproof prism.
I'll bet it was!:lol:
The idea is to destroy the prism, the reflector and the metal box in the blue gate. Use the metal box to put out the flames and to push the reflector left. :D

Posted: Wed Aug 04, 2010 6:06 pm
by speegled
Is the prism fireproof? Because sometimes it breaks, sometimes it doesn't. Well when I did break it, I actually beat the level. Thanks for a great level! :D

Posted: Thu Aug 05, 2010 8:24 am
by Liz Mayhew
Prisms aren't supposed to be fireproof. They usually smash as soon as they hit a flame, but this time it often didn't happen. Maybe it's something to do with pushing the prism across ice onto a flame.