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What will happen to glitches?

Posted: Thu Nov 04, 2010 1:17 pm
by StinkerSquad01
What if all the glitches are removed in the new editor? How would we get Homing Missile Magic? :oops: :cry: :?

Posted: Thu Nov 04, 2010 2:37 pm
by ^_^
Homing missle is NOT a glitch.
Its a hack.
Anyway, if you ask ms not to remove some, it may work.

Posted: Thu Nov 04, 2010 2:42 pm
by Qloof234
^_^ wrote:Homing missle is NOT a glitch.
Its a hack.
Um, no, it's neither and both at the same time.

The magic itself is a leftover from an earlier stage of the game, not a glitch or a hack, but you can use either a glitch or a hacked .wop file to place it in-game.

Chances are it's not going to be possible without .wop hacking, and it'll only work in WA levels. In MoFI onwards it's replaced by Floing.

Posted: Fri Nov 05, 2010 4:23 am
by StinkerSquad01
Well then, Midnight Synergy, could you pretty please with bonus coins on top (:lol:) Make an alternate red homing charge and let us be able to use Shift glitch Magic as well as the useless but cool White and Rainbow charges? And keep the flip glitch? Thanks a bunch of Rainbow coins. (:lol:)

What will happen to glitches?

Posted: Fri Nov 05, 2010 6:09 am
by Qwerty20000
I think midnightsynergy can include the dark power of rainbow magic...

PURPLE: Makes that place unwalkable where spell is used...
INDIGO:Forward Time <can lead to mayhem>
BLUE: Sundog Island Magic...
GREEN: Create permanent grow flowers...
YELLOW: Makes the switches/transporters no longer usable when spell's used
ORANGE: Homing Missile
RED: Rewind Time <can create havoc to you>

How's my idea of dark magic?

Posted: Fri Nov 05, 2010 11:49 am
by Emerald141

Posted: Sat Nov 06, 2010 6:25 pm
by ^_^
Emerald141 wrote:I think that's off-topic.
That's right.