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POTZ Editor Question
Posted: Mon Dec 06, 2010 10:59 am
by Guppy Star
How do you think POTZ editor will be like?
Objects = wop or something else?
Graphics = wdf or something else?
Dat0 = advs or something else?
Coding = MOFI type or something else?
Will POTZ editor be like WAE or a completely different one?
Posted: Tue Dec 07, 2010 12:54 am
by boywhoflies
Objects = No idea.
Graphics = Beats me!
Dat0 = I dunno.
Coding = Nobody told me.
I think it would be like the WAE, the platinum editor is simalar to the deluxe editor.

Posted: Tue Dec 07, 2010 12:56 am
by MyNameIsKooky
I'm pretty sure it will be like the one we have now, except with some bugfixes and a boatload of new wop files.
Posted: Tue Dec 07, 2010 6:15 am
by Guppy Star
What I mean to say is POTZ editor may or maynot be like WAE because MS know that we the users have recoded the WAE to get MOFI elements in the current editor format.
So, MS may put a new type of coding not wop, not wdf, not wd1,2 or 3 not at all what it was earlier.
Then, there will be a ultimate POTZ editor hex editing topic?
Posted: Tue Dec 07, 2010 10:03 am
by Qwerty20000
Well, I have not heard of POTZ editor
Is it going to be an official MS product or a hacked one like cbloopy's MOFI editor?
Posted: Tue Dec 07, 2010 10:04 am
by Guppy Star
Qwerty20000 wrote:Well, I have not heard of POTZ editor
Is it going to be an official MS product or a hacked one like cbloopy's MOFI editor?
It is going to be an official MS product.
Posted: Tue Dec 07, 2010 10:04 am
by Qwerty20000
Well, release when?
Posted: Tue Dec 07, 2010 10:06 am
by Guppy Star
Qwerty20000 wrote:Well, release when?
When MS releases POTZ game, it will release POTZ editor
No one knows if it is going to be free download or RTW type
Posted: Tue Dec 07, 2010 4:08 pm
by DEEMAN223344
Guppy Star wrote:What I mean to say is POTZ editor may or maynot be like WAE because MS know that we the users have recoded the WAE to get MOFI elements in the current editor format.
So, MS may put a new type of coding not wop, not wdf, not wd1,2 or 3 not at all what it was earlier.
Then, there will be a ultimate POTZ editor hex editing topic?
No, because everything we need will be in POTZ editor. I assume that MS would put our .wops in the POTZ editor, with exception of the MOFI ones, because they are already there.
Posted: Wed Dec 08, 2010 12:46 pm
by Guppy Star
In WAE, for the toll gate, anyone knows why MS gave the star option?
I think MS must have used WAE what we are using for some portions of WA2
Posted: Wed Dec 08, 2010 3:53 pm
by DEEMAN223344
No, I think MS either forgot, or kept it for un-openable gates.
Posted: Wed Dec 08, 2010 10:32 pm
by StinkerSquad01
Guppy Star wrote:In WAE, for the toll gate, anyone knows why MS gave the star option?
I think MS must have used WAE what we are using for some portions of WA2
You can use them for hubs too.

Posted: Wed Dec 15, 2010 2:58 pm
by Guppy Star
When POTZ is released, what will we do next?
1) Play
2) Explore files
3) Edit using cbloopy's WAE provided we hex edit each level to make it editable?
EDIT: My 300th post
Posted: Wed Dec 15, 2010 7:56 pm
by ^_^
Posted: Wed Dec 15, 2010 8:23 pm
by ~xpr'd~
2.
There better be some hidden easter eggs.
Posted: Wed Dec 15, 2010 10:00 pm
by DEEMAN223344
Guppy Star wrote:
3) Edit using cbloopy's WAE provided we hex edit each level to make it editable?
Last time, Absolutely not, the WA hex editing topic as it is now will be null and "void" as soon as WA3E is released, as it will provide everything we need.
Posted: Wed Dec 15, 2010 10:04 pm
by StinkerSquad01
1. and 2.
Play of course. I have been dying to see what new features there are.
Yes, explore files, as ~xpr'd~ wrote there better be some easter eggs.

Posted: Thu Dec 16, 2010 12:55 am
by gameboy991
DEEMAN223344 wrote:Guppy Star wrote:
3) Edit using cbloopy's WAE provided we hex edit each level to make it editable?
Last time, Absolutely not, the WA hex editing topic as it is now will be null and "void" as soon as WA3E is released, as it will provide everything we need.
Not entirely true. Haven't people been creating custom .wops or something?
Posted: Thu Dec 16, 2010 1:08 am
by MyNameIsKooky
Since when was WA Hex-Editing ever completely wop-centered?
Posted: Thu Dec 16, 2010 10:07 am
by Guppy Star
Wonder what I'll do?
get a workable hub in POTZ like we do now in MOFI only if POTZ editor and player can't handle hubs
Posted: Thu Dec 16, 2010 2:33 pm
by StinkerSquad01
MS said he'll put in all the gadgets for hubs in the new editor.
Posted: Thu Dec 16, 2010 8:36 pm
by DEEMAN223344
Yes, pay attention please.
Posted: Mon Dec 20, 2010 10:29 am
by Guppy Star
DEEMAN223344 wrote:Yes, pay attention please.
I don't know where. Can you tell me which topic in which forum?