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MOFI Hub Help - Save Game Locations in MOFI

Posted: Thu Dec 23, 2010 9:15 pm
by md
How do you change the ID for the location when you save your game in MOFI. How do you change it for a custom hub. :?: :?: :?

I'm talking about this:

Posted: Thu Dec 23, 2010 9:17 pm
by StinkerSquad01
Search button is your friend, it should be in the Ultimate WA Hexediting topic.

Posted: Thu Dec 23, 2010 9:18 pm
by MyNameIsKooky
It's in wg.exe, open it with a Hex Editor and search for the string.

Posted: Thu Dec 23, 2010 10:02 pm
by DEEMAN223344
Specificness would be nice, but Never mind.
cbloopy wrote:
Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:

We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
I found a hack for this as well:

1) open demo MOFI's wg.exe in a hex editor.

2) use the hex editor's search feature to find the following sequence of bytes (in hex):

Code: Select all

C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.

3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)

4) save the changes.

With this change, save games will always take their titles from the .wlv file, even while you're on the hub.

Posted: Fri Dec 24, 2010 7:07 am
by Guppy Star
DEEMAN223344 wrote:Specificness would be nice, but Never mind.
cbloopy wrote:
Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:

We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
I found a hack for this as well:

1) open demo MOFI's wg.exe in a hex editor.

2) use the hex editor's search feature to find the following sequence of bytes (in hex):

Code: Select all

C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.

3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)

4) save the changes.

With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
It helped me as well, today I learnt it :P

Posted: Fri Dec 24, 2010 7:21 pm
by md
DEEMAN223344 wrote:Specificness would be nice, but Never mind.
cbloopy wrote:
Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:

We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
I found a hack for this as well:

1) open demo MOFI's wg.exe in a hex editor.

2) use the hex editor's search feature to find the following sequence of bytes (in hex):

Code: Select all

C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.

3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)

4) save the changes.

With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
This helps me and worked a lot.
MyNameIsKooky wrote:It's in wg.exe, open it with a Hex Editor and search for the string.
I found the string for it, haven't really tried it, but all it says is: Wonderfalls, Caves Behind Wonderfalls, Fire Island Beach... etc. :? , so there's no telling what level each of the location names are in.

Is it every 4th level, it changes, (e.g. 1-4=Wonderfalls, 5-8=Caves Behind Wonderfalls) and that must be why if you open the MOFI Hub in the editor or open the folder, you'll notice that they have skipped a few levels, maybe thats is why? :? :D

Does it have to be the same word length as the default if you change it (e.g Wonderfalls - If you change it does it have to be 11 letters long)?

Thanks! :D :D :)

P.S. By the way, I have the full version of MOFI, does that make a difference? Because 'MyNameIsKooky' said to open the demo of MOFI.

Posted: Fri Dec 24, 2010 7:30 pm
by DEEMAN223344
By the way, to change the name in the .wlv:
1. Open the hub/adventure That you are making in the editor
2. change the adventure title to what you want to name the first .wlv
3. Open that wlv file in the editor
4. Save
5. Rinse and repeat
6. Once you are done with that, you can change the Title back, but DON'T open one of the .wlvs you changed, or you'll have to rename it again!

Posted: Fri Dec 24, 2010 7:40 pm
by md
DEEMAN223344 wrote:By the way, to change the name in the .wlv:
1. Open the hub/adventure That you are making in the editor
2. change the adventure title to what you want to name the first .wlv
3. Open that wlv file in the editor
4. Save
5. Rinse and repeat
6. Once you are done with that, you can change the Title back, but DON'T open one of the .wlvs you changed, or you'll have to rename it again!
I don't quite understand what you mean.

But, thanks anyway!!! :D :D

Posted: Fri Dec 24, 2010 7:42 pm
by DEEMAN223344
What don't you understand?

Posted: Fri Dec 24, 2010 7:48 pm
by ^_^
I don't understand it either.

Posted: Fri Dec 24, 2010 8:02 pm
by DEEMAN223344
AGAIN, SAY WHAT YOU DON'T UNDERSTAND!
Sorry, but I can't help if you just spam and say "I DON'T UNDERSTAND THIS."

Posted: Fri Dec 24, 2010 8:39 pm
by md
Well, it doesn't really make much sense like "Open the Hub/Adventure you are making in the editor." Do you mean the folder or actually going into the editor and opening it?

Also what does this really change?
Please add a bit more infomation. :D :stinkyhappy: :stinkyhappy:

Posted: Sat Dec 25, 2010 12:05 am
by ^_^
I don't get 2 and 6.

Posted: Sat Dec 25, 2010 12:06 am
by ^_^
I don't get 2 and 6.
EDIT: dang double post thing.

Posted: Sat Dec 25, 2010 1:56 am
by DEEMAN223344
@MD, Go into the editor and open it.
@^_^, See image.

Posted: Sat Dec 25, 2010 8:13 pm
by md
Ok, i got it now!

You just need to find the string in the hex editor and rename it. Like i said, it is after every 4 levels it changes the name and you do have to do it the same word length or less, otherwise you do it longer and skip one SaveGame name. So now I know how to change the names and I'll try to figure the rest out. :mrgreen: :stinkyhappy: :piratesmile:

Thanks for all your help!!! :D :D :D

Posted: Sat Jan 01, 2011 8:51 pm
by DEEMAN223344
Or you can do what I said, It's alot more convenient in the long run.