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Adventure Two: Hall of Psychics

Posted: Sat Feb 26, 2011 3:49 am
by Nobody
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Link to my level list: http://pcpuzzle.com/forum/viewtopic.php?p=285848#285848

You enter the temple and find Stinkers claiming to be psychic.

EDIT: You can now legitimately finish the adventure.

Posted: Sat Feb 26, 2011 4:34 am
by MyNameIsKooky
Good level! I'm stuck at the part with the springs, though. I got all three blue keys and unlocked the rotate buttons, but I'm not sure what to do next.

Posted: Sat Feb 26, 2011 5:46 am
by Nobody
In case you didn't know, the rotators control different springs. There's also a spring in the Southern wall which stepping on the bottom rotator 1-3 times will activate.

Posted: Sat Feb 26, 2011 5:50 am
by MyNameIsKooky
Ooh, I didn't know they controlled different ones. I'll be back once I finish...

Posted: Sat Feb 26, 2011 6:13 am
by MyNameIsKooky
Yay, I finished it!... I think. For some reason the star ended up on Snapp instead of me, though. :lol:

Posted: Sat Feb 26, 2011 6:22 am
by Nobody
Congratulations! :D

Posted: Sun Feb 27, 2011 3:02 am
by Nobody
TP.

For those of you who are interested, (aka no one), my current level plans are:

Finish current series (2/5)

Finish chomper series (0/?)

(antagonists from the first two series will be the main antagonists throughout my other levels with the exception of the sign series)

Finish sign series (0/?)

(is it okay if I use Spinsign and Mr. Billboard, Kooky?)

Finish Willow Rock Standalone (0/1)

Finish series about trouble in a random forest (0/?)

Finish more series and standalones

Finish WA:iO (0/1)

Finish the things that happen after WA:iO (0/?)

Finish the things that happen after the things that happen after WA:iO (0/?)

Posted: Sun Feb 27, 2011 3:45 am
by MyNameIsKooky
Nobody wrote:(is it okay if I use Spinsign and Mr. Billboard, Kooky?)
Sure.