Page 1 of 1

Fixed-Order Teleport Mechanism

Posted: Wed May 18, 2011 9:04 pm
by Emerald141

Posted: Wed May 18, 2011 9:20 pm
by MyNameIsKooky
So basically, pressing a button will trigger a boss fight (at least in your adventure)?

I like that idea. :)

Posted: Wed May 18, 2011 9:20 pm
by Technos72
MECHANISM
Making the impossible possible

This is giving me some good ideas for future WA projects

Posted: Wed May 18, 2011 9:28 pm
by Emerald141

Posted: Wed May 18, 2011 11:10 pm
by Nobody
Will 4000 Degrees Kelvin have the 4000 Degrees Kelvin music?

Posted: Wed May 18, 2011 11:33 pm
by Emerald141

Posted: Fri May 20, 2011 11:56 am
by Master Wonder Mage
Um, just letting you know, there is a spoiler about the Hallusitiania in that post.

Posted: Fri May 20, 2011 8:02 pm
by Emerald141

Posted: Fri May 20, 2011 8:54 pm
by Master Wonder Mage
True, but some implications exist.

Posted: Fri May 20, 2011 8:58 pm
by MyNameIsKooky
Emerald141 wrote:All I said was that something happened to it. :lol:
I BEAT $20 THAT IT MYSTERIOUSLY DISAPPEARED! :lol:

And just saying something happened to the Hallusitania is enough to tell us that something's going to happen to it.

Posted: Fri May 20, 2011 10:17 pm
by Emerald141

Posted: Fri May 20, 2011 10:28 pm
by Master Wonder Mage
MyNameIsKooky wrote:I BEAT $20 THAT IT MYSTERIOUSLY DISAPPEARED! :lol:
That's what I meant...
Speaking of which, I should go delete some spoilers in my thwart wars topic.

Posted: Sat May 21, 2011 2:03 am
by MyNameIsKooky
Emerald141 wrote:
MyNameIsKooky wrote:And just saying something happened to the Hallusitania is enough to tell us that something's going to happen to it.
WOW, YOU'RE PSYCHIC. *shot*
Whoops, I just noticed the way I wrote that. :lol:

I even spelled "bet" wrong...

What I meant was that something bad or mysterious is going to happen.

Posted: Sat May 21, 2011 2:18 am
by Emerald141

Posted: Mon May 23, 2011 1:00 am
by LittleZbot
I don't understand what this does, but I have an idea for another mechanism. It's like the sky machine in WA: MOFI. It's a kind of password to enter. You know what I mean.

Posted: Mon May 23, 2011 1:03 am
by Emerald141

Posted: Mon May 23, 2011 1:05 am
by LittleZbot
Except it's in a dialog. :P

Posted: Mon May 23, 2011 1:08 am
by Emerald141

Posted: Mon May 23, 2011 1:10 am
by MyNameIsKooky
^^^^^I THOUGHT THIS TOPIC WAS ABOUT A MECHANISM NOT AN ADVENTURE TEASER THINGY.

Posted: Mon May 23, 2011 1:14 am
by Emerald141

Posted: Mon May 23, 2011 1:16 am
by LittleZbot
Emerald141 wrote:So just replace the result button with a Command 21. :P
Wut result button? :?

Posted: Mon May 23, 2011 1:23 am
by MyNameIsKooky
LittleZbot wrote:
Emerald141 wrote:So just replace the result button with a Command 21. :P
Wut result button? :?
The General Command buttons...

Posted: Mon May 23, 2011 11:57 am
by Master Wonder Mage
Emerald141 wrote:Well, something happened and it somehow turned into a fest of teaser-randomness. :P

Patrick, if you're seeing this you can lock the topic if you want.
...that also happened to the topic about most downloaded adventures... *stab* Oh well, I like teaser-randomness :lol:

Posted: Mon May 23, 2011 8:13 pm
by Emerald141

Posted: Sat May 28, 2011 8:53 pm
by LittleZbot
Emerald141 wrote:So just replace the result button with a Command 21. :P
I mean that you basically open a dialog. You have to click on the numbers in the right order. Like, 1, 2, 1, 4.

Basically, the Blue shard thing in dialog. :P

Posted: Sat May 28, 2011 8:58 pm
by MyNameIsKooky
Use command 2 to deactivate the gates through their IDs.

Posted: Sat May 28, 2011 9:05 pm
by LittleZbot
Ah. :P

Posted: Sat May 28, 2011 9:05 pm
by LittleZbot
Ah. :P

Off Topic: I should get a new Avatar. I'm confusing myself with you. :lol:

Posted: Sat May 28, 2011 9:08 pm
by MyNameIsKooky
LittleZbot wrote:I'm confusing myself with you. :lol:
Me too.

Posted: Sun May 29, 2011 12:58 am
by Emerald141