Logic 05
Posted: Fri Jul 08, 2011 10:36 pm
This topic is dedicated to the discussion of Wonderland Adventure's one and only Metatile: Logic 05.
Logic 05's name is literal: it's logic ID is 05 and it can only be obtained in the Editor by hex editing the tile presets.
Properties:
-The player can walk diagonally around Logic 05 in a similar way as the player would walk diagonally around water.
-However, Logic 05 is NOT water. If you use a spring, you will just crash into it like it's a wall. Also, it cannot be frozen over with Brr.
-Spellballs can go through Logic 05, but only if it is shot from one of Logic 05's neighboring tiles. The Spellball will not go through Logic 05 if it is farther away from Logic 05 than 1 tile.
This could make for some interesting puzzles, but I say adventure designers should give it a distinct look somehow.
The demonstration adventure can be downloaded here.
Here's the download for those who want to play around with Logic 05 and maybe even use it in their own adventures:
Logic 05's name is literal: it's logic ID is 05 and it can only be obtained in the Editor by hex editing the tile presets.
Properties:
-The player can walk diagonally around Logic 05 in a similar way as the player would walk diagonally around water.
-However, Logic 05 is NOT water. If you use a spring, you will just crash into it like it's a wall. Also, it cannot be frozen over with Brr.
-Spellballs can go through Logic 05, but only if it is shot from one of Logic 05's neighboring tiles. The Spellball will not go through Logic 05 if it is farther away from Logic 05 than 1 tile.
This could make for some interesting puzzles, but I say adventure designers should give it a distinct look somehow.
The demonstration adventure can be downloaded here.
Here's the download for those who want to play around with Logic 05 and maybe even use it in their own adventures: