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New Adventure - Logic 05 Demonstration

Posted: Sat Jul 09, 2011 12:56 am
by MyNameIsKooky
Click here to go to the topic that's primarily about Logic 05.

This is the demonstration adventure about the tile Logic 05 that shows what it is, how it works, and it's potential for puzzles.

No, this isn't part of my story-based adventures. :P

Posted: Sat Jul 09, 2011 2:19 am
by ab-47
If I'm right, It's an obstacle?

Posted: Sat Jul 09, 2011 2:24 am
by MyNameIsKooky
Depends on what you mean by that. Anything can get in the way. :\

Posted: Sat Jul 09, 2011 2:40 am
by Master Wonder Mage
Thwart/Player Facing Fire Flower+TimerMax0+Surrounded by Logic 05 tiles=Something that acts exactly like a stationary UFO

Posted: Sat Jul 09, 2011 3:00 am
by MyNameIsKooky
Master Wonder Mage wrote:Thwart/Player Facing Fire Flower+TimerMax0+Surrounded by Logic 05 tiles=Something that acts exactly like a stationary UFO
Hmm, I like that idea... :twisted:

Posted: Sat Jul 09, 2011 1:30 pm
by Emerald141

Posted: Sat Jul 09, 2011 3:20 pm
by TheThaumaturge
Hmmm.. Interesting find, Kooky! You know, Logic 05 has the characteristics of both water and wall logic, now that I realize. :P

Posted: Sat Jul 09, 2011 4:47 pm
by MyNameIsKooky
Emerald141 wrote:I also tried playing this adventure in MoFI. Logic 05 has radically different uses there... you should try it.
I figured this would be outdated in MOFI, considering that hotspots will probably change the whole tile logic sequence.

EDIT: So it was overwritten by lava.