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Adventure 10: Snapptronic-POTZ Submission (UPDATE: BETTER)

Posted: Fri Aug 12, 2011 6:18 am
by Nobody
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Link to my level list: http://pcpuzzle.com/forum/viewtopic.php?p=285848#285848

I'd like comments and actual opinions to help me decide whether to make a different submission level or to go with this one. My future as a POTZ designer may benefit from it.

Oh, and WIN because this adventure had 75 gems before the testing stage and it wasn't intentional at all.

UPDATE: This adventure now has a slightly more challenging bridge section, a significantly less challenging turtle section, a more foolproof gate puzzle, and more 'professional' dialogs now that I finally know NOT to avoid putting text in the top line. If you think it can be improved further, HELP ME OUT HERE!

Posted: Fri Aug 12, 2011 5:26 pm
by StinkerSquad01
Isn't it rather early for submissions? I would keep working and practicing IMO.

Posted: Fri Aug 12, 2011 6:29 pm
by Nobody
...

This is practicing. If people give legitimate criticism I can improve upon it/start over at a later date.

Posted: Fri Aug 12, 2011 11:10 pm
by Emerald141

Posted: Fri Aug 12, 2011 11:32 pm
by MyNameIsKooky
What Emerald said. The Dragon Turtle area was a bit bothersome. Make it easier somehow.

MS isn't going to allow glitches like white magic chargers, though. You might not be able to use the Blink unless you make it in a different room altogether.

Posted: Mon Aug 15, 2011 8:21 pm
by Emerald141

Posted: Tue Aug 16, 2011 12:29 am
by MyNameIsKooky
Emerald141 wrote:Maybe MS will like the idea and add it into the game,
I doubt that. I'd imagine he has already come up with the new "bonus level" gimmick for POTZ.

WA1: Tokens
WA2: Floing Orbs
WA3: Doritos?

Posted: Tue Aug 16, 2011 1:59 am
by StinkerSquad01
Z-bot transmissions! *shot*

Posted: Mon Jul 09, 2012 4:22 pm
by Nobody
Uh, Emerald, are you sure that all dialogs should start at the top? These dialogs seem kind of... high now. Or maybe I'm just not used to normality. Anyway, yeah, an update should be up soon.

EDIT: Wow, the turtle action area was ridiculously hard in retrospect. Making theere only be one turtle still isn't easy enough. asdfghjkl

Posted: Mon Jul 09, 2012 8:27 pm
by Nobody
Update released, I guess.

Posted: Mon Jul 09, 2012 9:01 pm
by Emerald141

Posted: Tue Jul 10, 2012 11:43 am
by ab-47
did you just change the turtle and the bridge puzzles only?

Posted: Tue Jul 10, 2012 4:01 pm
by Nobody
And made it so the gate puzzle must be exited.

Posted: Wed Jul 11, 2012 10:43 am
by Dark Drago
Emerald141 wrote:I like these new changes to the adventure! If I were MS, I'd accept it. :D
Well, I quite like it too! :D