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What Does White Magic Do (colour 7)?

Posted: Tue Sep 27, 2011 8:59 pm
by md
White magic (colour 7)

What does white magic do?
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If you check to see what magic power it is by going into your items and clicking on your magic gloves, it will say: "These gloves are charged with 'Pop' power".

Instead of 'Pop' magic, it says 'Pop' power.
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I think it should be PermaBrr for the player (but that would be really, really difficult to change).

So what does it do? :?
Does anyone know? :?

Thanks! :D

Posted: Tue Sep 27, 2011 9:03 pm
by MyNameIsKooky
It does nothing.

Posted: Tue Sep 27, 2011 9:11 pm
by StinkerSquad01
Absolutely nothing.

Posted: Tue Sep 27, 2011 9:26 pm
by md
I thought so, but why did MS make it say "These gloves are charged with 'Pop' power"? :?

Also, is it possible to change it to PermaBrr for the player? :?

Thanks! :D

Posted: Tue Sep 27, 2011 10:38 pm
by StinkerSquad01
md wrote:I thought so, but why did MS make it say "These gloves are charged with 'Pop' power"? :?

Also, is it possible to change it to PermaBrr for the player? :?

Thanks! :D
1. MS did not mean to include white at all. He probably forgot to scrap it completly and when he began programming had copied the Pop code.

2. There is only PermaBrr in MOFI, which is the normal Brr.

Posted: Tue Sep 27, 2011 10:56 pm
by Emerald141

Posted: Tue Sep 27, 2011 11:46 pm
by md
So if you used white magic in an adventure, just say your gloves are charged with blink, but you don't want the player to use blink anymore, so you make the player step on the white magic, which does nothing, to get rid of the blink. :D

That would be pretty mush the only way it could be used in an adventure. :)

EDIT: You could hex-edit the wg.exe file and change it to say, "These gloves are charged with 'Nul' magic." or something like that.

Or just say "These gloves are charged with nothing!"

EDIT2: Is there a way to disguise magic powers? :?

Posted: Tue Sep 27, 2011 11:50 pm
by MyNameIsKooky
md wrote:So if you used white magic in an adventure, just say your gloves are charged with blink, but you don't want the player to use blink anymore, so you make the player step on the white magic, which does nothing, to get rid of the blink. :D

That would be pretty mush the only way it could be used in an adventure. :)
That's old news; People have actually been using white magic for a while.

Posted: Tue Sep 27, 2011 11:52 pm
by md
MyNameIsKooky wrote:
md wrote:So if you used white magic in an adventure, just say your gloves are charged with blink, but you don't want the player to use blink anymore, so you make the player step on the white magic, which does nothing, to get rid of the blink. :D

That would be pretty mush the only way it could be used in an adventure. :)
That's old news; People have actually been using white magic for a while.
The way I explained it? :)

Posted: Wed Sep 28, 2011 12:23 am
by Nobody
Yes. And it actually HAS been called Null since one of MyNameIsKooky's adventures (I think) called it that.

Posted: Wed Sep 28, 2011 1:47 am
by StinkerSquad01
Emerald141 wrote:PermaBrr is Brr shot by anything except you, so no, it's not possible to change it to PermaBrr.
But in ice flower cave if you shot the iceflower it stayed frozen. :?: :?:

Posted: Wed Sep 28, 2011 1:56 am
by MyNameIsKooky
StinkerSquad01 wrote:
Emerald141 wrote:PermaBrr is Brr shot by anything except you, so no, it's not possible to change it to PermaBrr.
But in ice flower cave if you shot the iceflower it stayed frozen. :?: :?:
That's because the Iceflower shot itself.

Posted: Wed Sep 28, 2011 12:12 pm
by StinkerSquad01
Oh yeah... :oops:

Posted: Tue Mar 13, 2012 4:48 pm
by exhypercube
I thought white magic is Moove? :?:

Posted: Tue Mar 13, 2012 4:53 pm
by Sammy_Bro
exhypercube wrote:I thought white magic is Moove? :?:
White Magic has been explained, it doesn't do anything.

The only good use White Magic (or, Null) is used for is to remove glove charges, because it doesn't do anything.

Posted: Wed Mar 14, 2012 10:24 pm
by LittleZbot
It WAS moove in the beta version, but it was scrapped.