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New Level - Subway Heat

Posted: Thu Oct 27, 2011 3:27 pm
by rmelin13
As earlier threatened, here's a new one to try out: Subway Heat
And thanks to whomever created texture Amadeus and Background Burning Fire.
How can you go wrong with a texture named Amadeus? :wink:
I hope you enjoy the level.

Re: New Level - Subway Heat

Posted: Thu Oct 27, 2011 6:28 pm
by Mark
rmelin13 wrote:And thanks to whomever created texture Amadeus.
That would be me, under my other alias, and you're welcome. :)
Thank you for the new Peegue adventure. I've played your last one twice again this morning, so it's starting to become more speckled. :wink:
This one is a bit more tricky than "Speckles" and more open ended.
Always a pleasure! Thank you, Roger! :D

Posted: Thu Oct 27, 2011 11:22 pm
by Chip
Hi Roger
Another fine opportunity to spend a lot of minutes. :lol:
I had my problems to bring the sticky cubes in place, but it was a great fun to work out this task. :D
Thanks for the sound level. Will there be more ?

Posted: Fri Oct 28, 2011 1:12 am
by rmelin13
Thanks for the comments. I've got another one in the works, should be ready tomorrow.
I don't know how long this creative (or lack thereof) spurt will last, but it's been fun to relive again.
Mark - in some respects, you'll always be Brentnor to me. Then I remember you took out a few aliases.
Hope you're doing well, and thanks again.

Posted: Fri Oct 28, 2011 1:35 am
by Mark
rmelin13 wrote:Mark - in some respects, you'll always be Brentnor to me. I don't know how long this creative (or lack thereof) spurt will last
I've lived with the name Brentnor before I came to this forum, and it follows me to this day.
I hope your creative streak never ends, my friend.
For me, you are Wonderland. 8)

Posted: Fri Oct 28, 2011 6:28 am
by Amnon
That was easy - what's the pink button (and gate) for?

Posted: Fri Oct 28, 2011 10:44 am
by Muzozavr
Great level! :D
I'm also surprised at how easy it is to not use the pink button at all. I think it's supposed to be used to gain access to those sticky cubes at the top, even though with ice like that, you really don't need to. I wonder if trying to play the level "as intended" would've been more complicated?

Nonetheless, gold star is mine and I've used everything, so... thanks for the fun! :wink:

Posted: Fri Oct 28, 2011 1:27 pm
by rmelin13
Quite honestly, I rarely feel the need to ensure that all items are necessary to complete a level.
I don't necessarily see the need for only one solution, but I do see the need for a solution to be available.
Mark taught me long ago about the art of deception, and although I don't use it nearly as well as he does, I do include it at times.
I hope it didn't detract from the enjoyment of playing the level.

Posted: Fri Oct 28, 2011 1:54 pm
by Muzozavr
Of course, it didn't! :wink:

My levels (when I can design them, that is, I don't get inspired a whole lot lately and I don't really have much time right now) can be very hard and sometimes very interesting puzzles or action-pieces... but there's something that they lack compared to the official levels, and it's that something that you do so easily... I don't really know what it is. Maybe it's my habit of cluttering everything in a 14x14 space and succeeding too well at those cramped structures which never actually appear in an official levels...

But even if I tried to do it more like the official levels, I probably wouldn't be able to. I'm too much of a control-freak maybe... I want every single tile to be important, even if it's only for deception. I can't properly design those nice, inviting "open" areas like the official levels or your levels... sometimes I wonder if maybe my control-clutter-freak-maniac level design mentality led me to my lack of inspiration and level ideas...

Oh why I am getting so long-winded anyway...

Posted: Fri Oct 28, 2011 6:47 pm
by yot yot5
I love your levels too!
I think the problem with my levels is the simple layout. A main chamber, with side chambers each with a little puzzle. You do all the little puzzles and you reach the end. The puzzles themselves are ok (I think).

Subway Heat

Posted: Sat Oct 29, 2011 2:19 pm
by doodlebug
Fun level. Thanks I hope you make more.

Annie

Posted: Fri Nov 04, 2011 6:48 pm
by Marinus
Fun level. Thanks!