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Forty-Ninth Adventure: Sample Turn-Based Battle
Posted: Thu Apr 12, 2012 2:40 am
by Emerald141
Posted: Thu Apr 12, 2012 2:43 am
by ab-47
first download!
Posted: Thu Apr 12, 2012 2:43 am
by StinkerSquad01
IT'S HERE!
Can't wait to play!
ab-47 wrote:first download!
derp

Posted: Thu Apr 12, 2012 3:02 am
by LexieTheFox
I like the Adventure.
But I have 2 Complaints.
When I am on the Mian Area (Where yo uchoose attacks)
It lags a heck of a lot. (Probably a fault on my part)
Problem 2,
With Squiddish, when I Use Frontal attack.
Whether I succueed or Not, A stinker used to script the attack (The Non Hatted one) When they hit the spring after activating the red teleporter, they die on the spring!
Another one was me melting when Using Aliana to power her up. (A FAult with my MOFI Player's logic really)
Posted: Thu Apr 12, 2012 3:03 am
by Nobody
EPIC.
Posted: Thu Apr 12, 2012 7:47 am
by Dark Drago
Nobody wrote:EPIC.
Quite Epic!
Posted: Thu Apr 12, 2012 10:34 am
by yot yot5
I finished it! I think this could be very useful in later adventures, but it still has a lot of work to do...
First of all, it was short. I killed the chomper with 8HP left and I didn't drink any potions. It might be cool if the chomper had more than one attack as well, so that you learn to defend in different ways.
Secondly, there is no point in using poison and fire etc. if you don't need them! It might be a cool mechanism, but adding in poison just for the point of adding in poison is pretty strange. If you want to include poison, try to make it powerful enough to make a decent change to the fight.
With a bit of polishing off, I think this will be an amazing boss fight device! Keep up the good work!
Posted: Thu Apr 12, 2012 12:20 pm
by Emerald141
Posted: Thu Apr 12, 2012 3:37 pm
by DEEMAN223344
I like. I got gold.
Posted: Thu Apr 12, 2012 7:47 pm
by Emerald141
Posted: Thu Apr 12, 2012 10:01 pm
by Master Wonder Mage
She means that, since she uses the MOFI player, the metacubes act like lava.
Posted: Thu Apr 12, 2012 10:09 pm
by LexieTheFox
Master Wonder Mage wrote:She means that, since she uses the MOFI player, the metacubes act like lava.
^This.
Posted: Thu Apr 12, 2012 11:31 pm
by DEEMAN223344
Then don't use the player.
Posted: Fri Apr 13, 2012 12:54 am
by LexieTheFox
DEEMAN223344 wrote:Then don't use the player.
I'd Rather use it.
One simple adventure Un-Playable Is FINE for me.
I'm not like you guys, I use the MOFI editor. I don't want to have to be
Oh Gonna make a Community Adventure
*Creates adventure and posts it*
*Gets no replies* ........ Screw it.
Oh dangit Gotta start up MOFI Editor.
*waits for it to load*
Lemme make Myself a MOFI Adventure!

*Plays it and its awesome, wishes I could share it but Knows for 2 reasons I can't*
Ugh.
^This,
This is me when I'm making adventures. But THat is one giant problem for me, the Community Adventure part.
No one even PMs or notifies me in a sugguestion to try their adventures. So How Can I play more? I'm not one for picking. (I feel like I'm picking favorites when I do so)

Posted: Fri Apr 13, 2012 1:03 am
by StinkerSquad01
You can play more by simply picking one that sounds intriguing and playing it, its not that hard.
Anyway, this is insanely impressive, I can hardly imagine all the work gone into this!

Posted: Fri Apr 13, 2012 1:09 am
by LexieTheFox
StinkerSquad01 wrote:You can play more by simply picking one that sounds intriguing and playing it, its not that hard.
Anyway, this is insanely impressive, I can hardly imagine all the work gone into this!

Hmm.. I Will take that into Mind with New Published Adventures.
Anyhow,
I do have to agree with you. This Adventure WOULD have been great. The Main problem was the Lag on the Main Level. If It wasn't there I would of been fine with the errors I experienced

Posted: Fri Apr 13, 2012 2:18 am
by DEEMAN223344
This mechanism is very impressive. I was not aware that Wonderland Adventures was capable of this.
Posted: Fri Apr 13, 2012 2:19 am
by DEEMAN223344
This mechanism is very impressive. I was not aware that Wonderland Adventures was capable of this.
Posted: Fri Apr 13, 2012 4:54 am
by ab-47
cool!

, I like the sheild, the magic attack of aliana, and the arial atack!

Posted: Sat Apr 21, 2012 6:53 pm
by MyNameIsKooky
You... me... I... WAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!
Thanks for making me feel insignificant to your super-mechanical abilities.
Posted: Sat Jun 16, 2012 7:50 am
by ILoveWonderland
Wow! This was impressive! I hope that this will be used in the mainstream adventures as this definitely has potential to evolve!
P.S I'm assuming that the system was built around Paper Mario, right (since the battle format was the same as Paper Mario)?
Posted: Sat Jun 16, 2012 9:40 am
by Derp
Congratulations!
Achievment Unlocked: Mind = BLOWN!
This is simply AMAZING.
Posted: Sat Jun 16, 2012 12:14 pm
by Emerald141