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Fiftieth Adventure: Stinky, Loof, Qookie, and Peegue

Posted: Fri Jun 22, 2012 12:00 am
by Emerald141

Posted: Fri Jun 22, 2012 12:16 am
by Nobody
Playing this. Of course.

Posted: Fri Jun 22, 2012 12:19 am
by TheThaumaturge
YUS. Perfect time to release it! I shall try this right now. :D

Posted: Fri Jun 22, 2012 12:50 am
by Nobody
argledy bargledy transporter puzzle D:

Posted: Fri Jun 22, 2012 12:54 am
by boywhoflies
I've downloaded this 6 times. Download right, roar

Posted: Fri Jun 22, 2012 1:02 am
by Emerald141

Posted: Fri Jun 22, 2012 1:07 am
by Nobody
Emerald141 wrote:
Nobody wrote:argledy bargledy transporter puzzle D:
Need me to post a screenshot?
Sure.

Posted: Fri Jun 22, 2012 1:15 am
by Emerald141

Posted: Fri Jun 22, 2012 1:32 am
by ab-47
Time to go play! :D

Posted: Fri Jun 22, 2012 1:42 am
by llarson
YESSS!!!!!I"VE BEEN WAITING FOR THIS!!!!!! :D :D :D :D :D :D :D :D

Posted: Fri Jun 22, 2012 2:58 am
by TheThaumaturge
I'm liking this one, Emerald! I have been able to solve all of the puzzles, but now I have come to the spikeyball-wooden key-timed button-puzzle. And I'm stumped. D:

Posted: Fri Jun 22, 2012 3:05 am
by Emerald141

Posted: Fri Jun 22, 2012 3:07 am
by TheThaumaturge
OOOOOOH. I see what you did there, you devious person. :twisted:

Thank you, I doubt I would've figured that out on my own. :lol:

Posted: Fri Jun 22, 2012 3:19 am
by MyNameIsKooky
I beat it after several hours! Now I feel intimidated to make my 50th adventure. :lol:

Phase 1 Red: Pretty easy if you've learned about nodes.
Phase 1 Orange: Some clever ice puzzles!
Phase 1 Yellow: The timing for stepping out of the teleports was a tiny bit annoying, but I guess that's my fault for playing badly, haha~
Phase 1 Green: A nicely made transporter puzzle, although I got through with 1 Pop to spare.
Phase 1 Cutscene: Very nicely made!
Phase 2 Red: Teleporters are very intimidating towards Chompers.
Phase 2 Orange: Nicely crafted turtle guiding puzzles! Not easy, but not frustrating either.
Phase 2 Yellow: Nobody's Scritter obsession has trained me well.
Phase 2 Green: Whoa, I didn't think I'd ever see anything about my old adventure "The Water Spikeyball" again. Thanks for the reference! It was an easy puzzle, though.
Phase 2 Cutscene: Very nicely made!
Midboss: Yawn. These fireball/ice wall bosses have been overdone to death.
Phase 3 Red: Ugh. This one took me at least 30 minutes, mainly because I have a slow reaction time. And I was greedy for the gems.
Phase 3 Orange: Flying Stinkers are still fun! Hopefully they won't become as overused as bridge chains...
Phase 3 Yellow: Spikeyball redirection puzzles with keys and gates? Been there, done that.
Phase 3 Green: AHHH!
Phase 3 Cutscene: Very nicely made!
Phase 4 Red: Yay, Spring Exploit! I'm loving how you're labelling all of the springs, teleporter locations, and other things.
Phase 4 Orange: WOW! I was scratching my head over this one for a while!
Phase 4 Yellow: AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!
Phase 4 Green: Yay, free keys!
Phase 4 Blue: Yay, stackable time!
Phase 4 Indigo: I just so conveniently stepped on a button when the last gate I had left was the one at the very top. Hooray!
Phase 4 Cutscene: *head explodes*
Final Boss: I'm bad at dodging fire. Really. I also like the way the buttons activate!


As for my totals...
Coins: 62 of 62
Gems: 14 of 15
GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!!!

Posted: Fri Jun 22, 2012 5:27 am
by TheThaumaturge
WHEW. After several hours I finally beat this! I'll try to summarize:

Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.

Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!

Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o

Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. :lol: I actually died more due to the firetraps than from anything else. Just kept wandering onto them. :lol:

Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure! 8)

Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3

Posted: Fri Jun 22, 2012 6:41 am
by llarson
I'm stuck in the third turtle room in the seconds part of the adventure.Can you help me please?

Posted: Fri Jun 22, 2012 12:08 pm
by yot yot5
How the heck do you do the spring puzzle in the top-right corner of phase 4?

Posted: Fri Jun 22, 2012 12:52 pm
by yot yot5
No worries, I cracked it!

Working on the boss now!

Posted: Fri Jun 22, 2012 1:21 pm
by yot yot5
AWESOME, but there were a few problems.

1: I managed to kill the red one during the mid-boss.
2: Final boss lagged a bit in the first few stages.
3: Will we ever see Stinky, Loof, Qookie, or Peegue again (they are the most amazing adventurers on the internet)?

Posted: Fri Jun 22, 2012 5:08 pm
by Nobody
Currently on Stage 5 getting burned a bunch of times.

Posted: Fri Jun 22, 2012 5:34 pm
by yot yot5
TheThaumaturge wrote:WHEW. After several hours I finally beat this! I'll try to summarize:

Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.

Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!

Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o

Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. :lol: I actually died more due to the firetraps than from anything else. Just kept wandering onto them. :lol:

Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure! 8)

Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
I just noticed the secret message at the bottom of this post.

If you want to ask for something, write it in full size.

Posted: Fri Jun 22, 2012 5:52 pm
by ab-47
I finally won this level, here's my opinions
chapter1
puzzle A: yes, I loved it
Puzzle B: cool ice puzzles!
Puzzle C: as I said before, I hate action stuff, they are quite hard in WA, unless it's a boss
Puzzle D:this was tricky, but I found my own solution that ended up with one POP charge in hand
cutscene 1: yes, very interesting

chapter2
puzzle A: yes, very good in this tele-chompers thing
puzzle B: This was evil! I hate turtles!
puzzle C: fun scritter puzzle
puzzle D: this was very awesome!

mid-boss: I thought of something other than ice walls... but blargh

chapter 3
Puzzle A: this is very annoying! sorry about this...
Puzzle B: "when stinkers fly"
Puzzle C: if I had known that the button toggles both the gates outside and the spikeyball I wouldn't ahve used the solution, still I took some hints from it, Very awesome
Puzzle D: what was this again?

chapter 4
Puzzle A: explosive barrels? springs? it's like my puzzle I made in "infiltration", but this was EPIC!
Puzzle B: I only used the red and yellow teleporters :lol:
Puzzle C: Cool!
Puzzle D: hmmm...... chompers with gates? I don't what to say in here...
Puzzle E: what was this one again?
Puzzle F:it's empty...

cutscene: It's a very heart-touching scene.... :cry:

final boss: very nice but very hard.... I liked it!

overall: I just wanted to say: NOW THIS LEVEL IS WHAT I CALL A LONG-HARD BUT A VERY MAGNIFICENT LEVEL THAT HAS BEEN DONE! *claps* :)
It reminds me of old, hard, levels... But excellent job emerald141! :D

Posted: Fri Jun 22, 2012 5:53 pm
by Sammy_P
Finally! And it just took exactly 11 months to finish this septology!

I'll try this soon.

Posted: Fri Jun 22, 2012 7:06 pm
by Nobody
I beat Stage 5. It turns out I just needed to get closer to the walls.

Posted: Fri Jun 22, 2012 8:42 pm
by Master Wonder Mage
How do you do the last turtle puzzle on phase 2 orange?

Posted: Fri Jun 22, 2012 11:13 pm
by Emerald141

Posted: Fri Jun 22, 2012 11:51 pm
by MyNameIsKooky
Emerald141 wrote:
ab-47 wrote:Puzzle B: I only used the red and yellow teleporters :lol:
How?! I've looked through the puzzle and there's pretty much no way that could happen, not even if you were able to choose the direction you could fly out of the teleporters.
I actually did the same thing as ab-47. What you need to do is turn off all the teleporters except the red one and rotate the springs so you bounce back and forth after getting the key. As you're bouncing, you can pop the yellow button to get sent back.

Posted: Sat Jun 23, 2012 12:00 am
by Nobody
I STILL don't understand. I had to use a bunch of teleporters.

Posted: Sat Jun 23, 2012 12:03 am
by Emerald141

Posted: Sat Jun 23, 2012 12:11 am
by llarson
Thanks :) I'll try that now.
EDIT:I'm past it.Now I'm working on the mid-boss.
EXTRA EDIT:I keep killing the mid-boss :? Does the new version have that fixed?