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Adventure #19: Transcended
Posted: Sat Jun 23, 2012 2:48 am
by TheThaumaturge
You will need Kooky's Music Pack, Kooky's Ambiance Pack, and my music pack to hear the music in this adventure!
TRANSCENDANT SEPTALOGY (subject to change)
1.
Transcended
2. ???
3. ???
4. ???
5. ???
6. ???
7. ???
Woohoo! Finally got this one done after being away from the editor for awhile. Due to this, I can't guarantee the puzzles are going to be as challenging for you guys. I still hope the adventure will be fun for you anyway!
After finding yourself on a beach with a big headache, you go through a strange passageway, which leads you to what is called a Star Sanctum. Can you decipher what happened to you? Uncover an old mystery that has been puzzling Wonderlanders since the beginning of WA!
This adventure is quite big, with 13 .wlvs and 20 dialogues, but you will see why soon enough. Don't worry, every single level isn't filled with puzzles.
I used some tree re-skins which were made by Drago. These are located
here. I also used Kooky's assortment of colored arrows, which are included in the zip below.
Anyway, have fun!

Posted: Sat Jun 23, 2012 3:16 am
by llarson
FINALLY!!!!I've been waiting for this.Anyways second download.
Posted: Sat Jun 23, 2012 3:18 am
by MyNameIsKooky
YOU'RE ALIVE!!!
But I'm missing treegreytrunk.png.
Posted: Sat Jun 23, 2012 3:20 am
by StinkerSquad01
I think its part of Dark Drago's recolored trees.
Posted: Sat Jun 23, 2012 3:25 am
by TheThaumaturge
MyNameIsKooky wrote:YOU'RE ALIVE!!!
But I'm missing treegreytrunk.png.
YES I AM! :3
And that texture is part of Drago's trees, as SS01 said.
Posted: Sat Jun 23, 2012 3:48 am
by llarson
I'm stuck at the spikeyball puzzle in the darkside (I think it's called that

).Any tips?
Posted: Sat Jun 23, 2012 3:59 am
by TheThaumaturge
llarson wrote:I'm stuck at the spikeyball puzzle in the darkside (I think it's called that

).Any tips?
It's called Nightside. :3
As for the tip, wait until the last spikeyball is pressing the first button, and repeat.
Posted: Sat Jun 23, 2012 4:32 am
by MyNameIsKooky
I just finished this. Awesome comeback!
The puzzles were pretty fun, except for the cursed cave thing. I thought it was a bit luck-based. That's the only problem I have, though. This adventure has the best scenery on the forum, as usual! The story has gotten very interesting as well! Can't wait for whatever comes next!
Posted: Sat Jun 23, 2012 5:00 am
by llarson
I'm stuck in the Witchdocters basement.How do you open the door after the cursed cave (The one by the buttons)
BTW What does transcended mean?
Posted: Sat Jun 23, 2012 5:15 am
by StinkerSquad01
llarson wrote:BTW What does transcended mean?
You're on the internet, search it or something.
Anyway, I need to try this, it sounds good, but I constantly get side-tracked!

Posted: Sat Jun 23, 2012 5:15 am
by TheThaumaturge
MyNameIsKooky wrote:I just finished this. Awesome comeback!
The puzzles were pretty fun, except for the cursed cave thing. I thought it was a bit luck-based. That's the only problem I have, though. This adventure has the best scenery on the forum, as usual! The story has gotten very interesting as well! Can't wait for whatever comes next!
Oh yay, I personally thought they were too easy, but that's probably because I'm the one that made them. :3
As for the cave, I meant it to be a pattern-detection puzzle, because after some time, you could start to see the pattern.
Glad you enjoyed it!

It may take awhile until I start the next one, because I'm going to start a tennis series with ab-47.
llarson wrote:I'm stuck in the Witchdocters basement.How do you open the door after the cursed cave (The one by the buttons)
BTW What does transcended mean?
Pay attention to one of the rooms on the first floor. There is a combination for you to figure out.
Transcended is to be past the limits, or to surpass something. In this case, you have transcended from life into the spiritual world.
Posted: Sat Jun 23, 2012 5:19 am
by llarson
TheThaumaturge wrote:MyNameIsKooky wrote:I just finished this. Awesome comeback!
The puzzles were pretty fun, except for the cursed cave thing. I thought it was a bit luck-based. That's the only problem I have, though. This adventure has the best scenery on the forum, as usual! The story has gotten very interesting as well! Can't wait for whatever comes next!
Oh yay, I personally thought they were too easy, but that's probably because I'm the one that made them. :3
As for the cave, I meant it to be a pattern-detection puzzle, because after some time, you could start to see the pattern.
Glad you enjoyed it!

It may take awhile until I start the next one, because I'm going to start a tennis series with ab-47.
llarson wrote:I'm stuck in the Witchdocters basement.How do you open the door after the cursed cave (The one by the buttons)
BTW What does transcended mean?
Pay attention to one of the rooms on the first floor. There is a combination for you to figure out.
Transcended is to be past the limits, or to surpass something. In this case, you have transcended from life into the spiritual world.
Thanks

I thought it meant to go to a different dimension like
Ascended means to go up
Descended means to go down
Transcended means to go to a different dimension
Yea I was meant to be a writer......
You're on the internet, search it or something.
Anyway, I need to try this, it sounds good, but I constantly get side-tracked!
[/quote]No I'm not
You can't prove anything 'cause I'm invincible 
EDIT:I'm stuck again.I pushed them in the right order (teleporter room)and the door won't open.How long do I have to wait?Did I do something wrong?
Posted: Sat Jun 23, 2012 7:42 am
by ab-47
That was awesome! I can't wait to play tennis with you! it's not like you to make these types of puzzles, but you still have this ability to design in very perfect way! I'm glad I knew who that floating stinker was, although I almost played all your levels but I don't remember the first part in his memories, or is it related to emerald's 50th adventure?
Still.... Awesome!

Posted: Sat Jun 23, 2012 7:52 am
by Dark Drago
I have downloaded but I have to try and play secretly like I did in Emerald's adventure
Posted: Sat Jun 23, 2012 3:37 pm
by Emerald141
Posted: Sat Jun 23, 2012 5:16 pm
by TheThaumaturge
ab-47 wrote:That was awesome! I can't wait to play tennis with you! it's not like you to make these types of puzzles, but you still have this ability to design in very perfect way! I'm glad I knew who that floating stinker was, although I almost played all your levels but I don't remember the first part in his memories, or is it related to emerald's 50th adventure?
Still.... Awesome!

I'm also looking forward to playing tennis with you.
Wow, thanks for the compliments.
The first memory is one that the player didn't remember and you have never seen in any of my adventures. It does link with Emerald's 50th adventure.

Posted: Sat Jun 23, 2012 5:18 pm
by TheThaumaturge
Yay, I'm glad everyone so far has had fun with this!
Emerald141 wrote:Finished this adventure! Nice job!
I'm a little curious as to what's going to happen next, too. This looks like it's going to be an interesting storyline.

I'm trying to go back to the main point of the storyline, which is stopping Dean, while discovering even more new places. I am sure you will all like what my next adventure adds to and clarifies the story.

Posted: Sat Jun 23, 2012 5:23 pm
by ab-47
Very amazing I'll say, let's just hope to see an adventure towards that memory.

Posted: Sat Jun 23, 2012 5:41 pm
by Master Wonder Mage
STORY (20/20)
Loved it. The flashback thing was interesting.
SCENERY (19/20)
Star Pylon (5/5): Interesting use of stars for scenery. I particularly liked the large sideways one.
Nightside (5/5): You always manage to stick stunning scenery in your areas. This entire area was very...not exactly attractive, but it looked nice.
Witch Doctor's House (5/5): Appropriately creepy. The red sky definitely helped.
Curse of the lost (4/5): Somewhat picky of me. This room was kind of just a scenery anti-climax.
ACTION GAMEPLAY (16/20)
Spikeyball freezing (3/4): Interesting challenge, but a bit frustrating.
Chomper Powing (4/4): Overused in adventures, but this one was more fun than usual.
Fireflower Powing (3/4): Fairly fun, but got tedious towards the end.
Ultra-fast Chomper (4/4): Love the death-trap. I'm not really sure why, but it was one of the highlights.
Chomper Powing II (2/4): Redundant from earlier, and not even as well made.
PUZZLE GAMEPLAY (17/20)
Teleporter Maze (4/4): Easy but fun.
Scritter Brr Puzzle (4/4): Interesting combination of double-brring and scritter puzzle. I did an overly complicated solution, but whatever.
Curse of the Lost (3/4): A bit long, but I liked it.
Button Order thing (2/4): WHO PAYS ATTENTION TO RANDOM GATES! Saved because I got lucky and happened to remember.
2 Button Colors (4/4): A challenge not expanded on much, and again, your variation was nice.
GLITCH-FREE (18/20)
One of the green buttons on the last button challenge had a different sub-color or something. I died when I stepped on it, even though I had pressed green buttons previously. This happened numerous times.
OVERALL (90/100)
Posted: Sat Jun 23, 2012 6:09 pm
by TheThaumaturge
Glad you liked it, MWM! I totally did not notice that green button glitch. It didn't show up while I was testing, but I guess since if you took the wrong path you couldn't do it anyway, it doesn't matter that much.

Posted: Sat Jun 23, 2012 11:47 pm
by Nobody
Just completed it--that was cool! This seems like it's going to be an interesting storyline! Good scenery too, although that's nothing new for you.
Posted: Sun Jun 24, 2012 4:33 pm
by yot yot5
THIS ADVENTURE IN A NUTSHELL:
Scenery: 11/10
Storyline: 9/10
Puzzles: 2/10
Great area and ideas, but Wonderland IS a puzzle game. This adventure didn't have any interesting or new puzzles, sorry!
Posted: Sun Jun 24, 2012 9:00 pm
by Nobody
yot yot5 wrote:Puzzles: 2/10
D:
Posted: Sun Jun 24, 2012 9:06 pm
by Emerald141
Posted: Sun Jun 24, 2012 9:09 pm
by StinkerSquad01
Adventures don't have to be puzzling to be fun.
Posted: Sun Jun 24, 2012 9:14 pm
by StinkerSquad01
IT'S MY BADLY-SIGHTED CLONE!!
Posted: Sun Jun 24, 2012 9:19 pm
by Master Wonder Mage
yot yot5 wrote:Wonderland IS a puzzle game.
Midnight Synergy actually said somewhere that Wonderland Adventures is primarily an exploration game.

Posted: Mon Jun 25, 2012 12:21 am
by TheThaumaturge
Well, I did say this was my first adventure after being away for a long time.... Were my puzzles that bad? D:
Posted: Mon Jun 25, 2012 12:27 am
by Master Wonder Mage
No. They weren't. They weren't great, but they were by no means bad. My ratings were a bit high because I judged based off of "fun", rather than "good". The adventure was really fun.
Posted: Mon Jun 25, 2012 12:40 am
by TheThaumaturge
StinkerSquad01 wrote:IT'S MY BADLY-SIGHTED CLONE!!
Haha, Valdor's appearance is actually how my first player looked like, so I decided to use his looks somewhere.
Master Wonder Mage wrote:No. They weren't. They weren't great, but they were by no means bad. My ratings were a bit high because I judged based off of "fun", rather than "good". The adventure was really fun.
Yeah, I had not touched the puzzle aspect for a long time, so that's why I expected my puzzles wouldn't be that good. I'm glad to know that everyone found it to be a fun adventure nonetheless.
