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Adventure 17: An Unlikely Comrade
Posted: Sun Aug 19, 2012 3:13 am
by Nobody
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Link to my level list:
http://pcpuzzle.com/forum/viewtopic.php?p=285848#285848
So, I finally gave up. Enjoy if it's enjoyable, if not, figures. Oh, you need the yellow Chomper texture I'm conveniently to lazy to link to but you should have it already if you've been following my adventures.
Posted: Sun Aug 19, 2012 9:24 am
by yot yot5
Name was copied from Emerald, I guess?
I'll play now!
Posted: Sun Aug 19, 2012 1:20 pm
by Wonderman109
I'm stuck on the red and yellow buttons. How are you supposed to pry the chomper and you apart long enough to press the white diamond and come out?
Posted: Sun Aug 19, 2012 1:38 pm
by Master Wonder Mage
You have to avoid either button type being pressed.
Posted: Thu Aug 23, 2012 6:58 pm
by yot yot5
This adventure is very good, but veeeeeeeeery annoying.
I'm still stuck on the fireflower bit. I like it, but it's very hard.
Posted: Thu Aug 23, 2012 7:18 pm
by Emerald141
Posted: Sun Aug 26, 2012 12:45 pm
by ab-47
I don't understand, I downloaded the yellowchomper.bmp image and placed it in the custom file, but it keeps asking for it. Why isn't the custom image working?
As for the level, I like it! in the first area with the chomper following you, when you destroy him by fire flowers, you can continue the level without his help, also, I only used the yellow buttons, and finished it without his help.
Posted: Tue Aug 28, 2012 4:59 am
by Wonderman109
Nobody typed in D/Wa Editor v.096/ Custom /yellowchomper.bmp
If you have your Editor on another local disk, like D, then it won't work. To avoid this conflict, I just skip the disk location and main folder name in my levels as the editor automatically searches there anyways.
So Nobody should've typed Custom\ yellowchomper.bmp or CUSTOM\ yellowchomper.bmp instead.
Other than the ending, which I went through in the editor, I finished the level. It was a bit easy in some parts but it was funny and I liked it.
Posted: Thu Aug 30, 2012 3:12 pm
by yot yot5
I liked this adventure! It was fun and tricky, and the safe-chomper concept is very nice.