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Wonder-Craft - Wonderland in Minecraft
Posted: Fri Jan 04, 2013 8:26 am
by LexieTheFox
Now, I bet alot of you were like "UGGH" or "No way..." When you saw the title, and probably you were right, but I have decided to attempt a Wonderland Texturepack for minecraft. So far, I have the basic blocks needed.
I even have a picture of the currently modded blocks. Take a look!
There are a few glitches I cannot fix at the moment, maybe some of you MC palyers here can help?
Glitches as of present:
The grass block side uses the minecraft default except it is black. I cannot get it to use the texture you see on the block's image when it isn't placed. Can one of you help?
Posted: Fri Jan 04, 2013 8:46 am
by tyteen4a03
Tried once in Classic, didn't work out that well.
However, Minecraft Modern would fit this thing better anyway.
Posted: Fri Jan 04, 2013 3:19 pm
by eee226
WonderCraft eh? GIMME THAT TEXTURE PACK

Posted: Fri Jan 04, 2013 4:22 pm
by Technos72
It is possible to bring up textures that are 32x32, 64x64, 128x128, etc. You can use Optifine or MC Patcher for it.
Posted: Fri Jan 04, 2013 4:50 pm
by dig 222
That water block is awesome.
Posted: Fri Jan 04, 2013 6:38 pm
by StinkerSquad01
Technos72 wrote:It is possible to bring up textures that are 32x32, 64x64, 128x128, etc. You can use Optifine or MC Patcher for it.
I was thinking of doing that, but I wasn't sure if it was legal.
With the black grass, send me the image file and I could try to fix it. I'm not sure what color you have in mind though.
Posted: Fri Jan 04, 2013 9:54 pm
by LexieTheFox
Technos72 wrote:It is possible to bring up textures that are 32x32, 64x64, 128x128, etc. You can use Optifine or MC Patcher for it.
Actually, to make a black grass fix all you need to do is copy and cutout the Hills water side leveltexture.
Posted: Sun Jan 06, 2013 7:52 am
by Qloof234
If you're using MS Paint for this, it's not going to work. Paint can't handle image transparency, which is critical to a Minecraft texture pack working correctly.
Posted: Mon Jan 07, 2013 10:54 pm
by LexieTheFox
Qloof234 wrote:If you're using MS Paint for this, it's not going to work. Paint can't handle image transparency, which is critical to a Minecraft texture pack working correctly.
I am actually, but I have a alternative ready for Transparency. I use Paint.net, it has the ability to use Transparency. So when I cross paths of editing transparencized parts, I'll know what to do.
Posted: Tue Jan 08, 2013 5:48 am
by Blazeknight
How about photoshop?
Posted: Tue Jan 08, 2013 8:11 am
by LexieTheFox
Blazeknight wrote:How about photoshop?
Ehh, Sorry Blaze but I prefer paint.net. Photoshop is overrated and for the record, I am pretty sure you have to buy it. (I am not one for taking trial demos.)
Posted: Tue Jan 08, 2013 5:59 pm
by TheThaumaturge
Never mind. It was only free to those who already had an existing CS2 license. Sorry about that. D:
Posted: Tue Jan 08, 2013 7:40 pm
by eee226
Ah... WonderCraft
First I made the skins
SS01 made part of the map
then you made the texture pack
Posted: Wed Jan 09, 2013 2:53 pm
by Blazeknight
When I used game maker, I found in the sprite editing tools, some more tools which are missing in paint. You can use transparency that way.
Another way is using easy icon maker. It offers bit to bit editing and magnification upto 16 times
h
Posted: Sun Jun 23, 2013 10:21 pm
by myuacc1studios
My reaction:

Posted: Mon Jun 24, 2013 4:29 am
by Blazeknight
Bumping old topics won't interest most of the others to reply. Try posting on a current topic.

Posted: Mon Jun 24, 2013 5:57 am
by myuacc1studios
Posted: Wed Dec 03, 2014 6:45 am
by Caton
here are some pics of wondercraft.
Posted: Wed Dec 03, 2014 6:48 am
by Qloof234
This thread was last replied in over a year ago. Don't bump old threads like this, please.
Posted: Wed Dec 03, 2014 6:49 am
by Caton
okay Qloof. sorry

Posted: Wed Dec 03, 2014 12:31 pm
by Koopson44
Caton wrote:here are some pics of wondercraft.
That actually doesn't look bad. But given your track record of originality, i suspect is copied from somewhere.