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New Texture: Dungeon

Posted: Mon Feb 04, 2013 1:00 pm
by yot yot5
This is something rather simple: A combination of the cellar and ruins textures. It might seem useless, but it actually makes some pretty awesome combinations. For instance: The cellar floor combined with the ruined walls makes a castle-type building. It's a small change, but it certainly works where the ruins and cellar don't!

Posted: Tue Feb 05, 2013 9:46 pm
by Wonderman109
Well, it's an idea, but I don't see how the textures match.

Posted: Tue Feb 05, 2013 10:17 pm
by yot yot5
Wonderman109 wrote:Well, it's an idea, but I don't see how the textures match.
Take a look at the screenshot from my next adventure. The cellar and ruins textures simply didn't work as well.

Posted: Wed Feb 06, 2013 1:12 am
by Wonderman109
I see then.

Posted: Thu Feb 07, 2013 7:39 am
by Blazeknight
NICE :D

Posted: Tue Mar 12, 2013 6:29 pm
by yot yot5
DARKDUNGEON TEXTURE FOR EXTRA-DARK AREAS.

Posted: Wed Mar 13, 2013 12:44 am
by Wonderman109
Cool, or should I say dark? 8)

Re: New Texture: Dungeon

Posted: Sun Dec 08, 2024 3:36 pm
by ShadowBear20
On the dark dungeon one, bgtex 1 and 2 seem to be the wrong way around, or is that intentional?

Re: New Texture: Dungeon

Posted: Fri Dec 27, 2024 4:11 pm
by Wonderman109
ShadowBear20 wrote: Sun Dec 08, 2024 3:36 pm On the dark dungeon one, bgtex 1 and 2 seem to be the wrong way around, or is that intentional?
Definitely looks accidental.