Page 1 of 1

New Level (Custom) - Bluebell Blues 1

Posted: Mon May 27, 2013 2:53 pm
by Liz Mayhew
540LIZM - Bluebell Blues 1

Finally managed to make a level.
I've been in much more of a player than maker mood recently.

Here's a small offering using my bluebells texture which has been used quite a lot before.

You can download it here if you haven't got it:

http://www.pcpuzzle.com/forum/viewtopic.php?t=16027

Have fun! :D

Posted: Mon May 27, 2013 4:40 pm
by Amnon
Thanks for the fun - it was hard until I found that hidden object.

Posted: Mon May 27, 2013 8:18 pm
by Chip
Hi Liz
Gatekeeper Stinky is happy to report: All systems under control! :wink:
Thanks for another great puzzler. :D

Posted: Mon May 27, 2013 9:12 pm
by Mark
.
I took a respite from writing today
And see you started a new series! 8)

Springtime, Bluebells & Devious Puzzles.
Intricate logic on a miniature landscape.

I'm positive that I made this harder than necessary. :roll:
I've a sneaking suspicion, that your way was easier.

Found three ways to keep the pink gate open.
Hopefully, one of them was the intended way.

Stinky finally wised up after collecting every coin.
And made a deposit at the bank after his escape. :lol:


Thanks Liz! :D

.

Posted: Tue May 28, 2013 1:59 pm
by annedanner
Hey Liz,

What fun! Thanks.

I'm with Mark. I probably made this a lot harder than what was necessary. I was able to run, run, run to get the three timer/button sequences to happen so didn't need to use a lot of boxes.

Posted: Tue May 28, 2013 2:37 pm
by Amnon
I probably made this a lot harder than what was necessary. I was able to run, run, run to get the three timer/button sequences to happen so didn't need to use a lot of boxes.
I did the same, but I didn't find running-running-running a problem, that was the easier part - the hard part came after until I found about that hidden thing.

Posted: Tue May 28, 2013 2:57 pm
by annedanner
Hey Amnon,

Yeah, about that hidden thing. Liz, Lillie and Kiki are famous for their hidden walls. And things that pop out at you unexpectedly!

Now, after years of playing their levels, I always hit "Enter" to see if there are any hidden buddies and I look very carefully for hidden walls. If the texture maker didn't make a distinction between regular walls and hidden walls, then sometimes I have to go into the editor if I'm stuck.

Posted: Tue May 28, 2013 3:17 pm
by Liz Mayhew
Hi All

Thanks for playing. :D

I'm sure there are lots of ways of doing this, and I did the first part with run-run-running.

When I made this texture I designed the fake walls with a subtle difference. See pic below.

Posted: Tue May 28, 2013 3:54 pm
by Amnon
When I made this texture I designed the fake walls with a subtle difference. See pic below.
Yes, I have noticed it... unfortunately only after discovering the fake wall itself by sheer desperation.

And yes, Anne, I always press <Enter> as the first thing in any new level that I try.

Posted: Tue May 28, 2013 6:14 pm
by Mark
.
Hey , Liz!

I enjoy all of your textures. 8)
This one was no exception.

That was a very clever distinction to
have the fake wall with one less tree.

I am looking forward to your video solution.
I know your way will be a much simpler one. :D

.

Posted: Thu May 30, 2013 10:19 am
by Liz Mayhew
I doubt that my solution will be any better than yours.
There are obviously multiple ways of doing this one, but here's my way 8)

VIDEO SOLUTION HERE:

http://www.youtube.com/watch?v=qpSpg5_smYI

Posted: Thu May 30, 2013 2:08 pm
by Mark
Liz Mayhew wrote:I doubt that my solution will be any better than yours.
Your way's better & more graceful than mine.
My shortest solution was similar to yours,
except I covered the blue button with a box
And I destroyed the sphere on the spikes.
So I had to generate two boulders to exit.

Posted: Thu May 30, 2013 2:25 pm
by Blazeknight
This is really a nice level. The hidden object was some great idea.

Posted: Mon Sep 16, 2013 4:21 pm
by bob roest
Hey Liz, that was fun but it took me a long time to get back into the swing of things and a lot of bouncing around and experimentation.

The warm weather is disappearing quickly so back inside and a return to Wonderland. :D

Thanks for this,