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New Level (Adv) The Humpty Dumpty Syndrome *
Posted: Sun Mar 16, 2014 5:35 am
by Mark
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Spring's around the corner so I planted a garden.
Be sure to keep Stinky from falling off any walls.
All of the king's horses and men are on strike.
Thanks to Popo for her "Walled Garden" texture.
Download Texture
Now fetch yourself a cup of tea!
MARK290
Posted: Sun Mar 16, 2014 8:08 am
by Amnon
Marvellous, spectacular ending - thanks!!!
Posted: Sun Mar 16, 2014 6:30 pm
by bob roest
Good fun Mark. I had a few headaches trying to work out the boulder moves until my 'ah-ha' moment.
Thanks,
Posted: Tue Mar 18, 2014 10:06 am
by Liz Mayhew
Thanks for the help on this one Mark.
What a delight to play! Full of intricate details, and no really fast moves.
Great fun

The Humpty Dumpty Syndrome
Posted: Wed Mar 19, 2014 1:36 am
by doodlebug
I finally got time to do this one and it was a really fun one. Thanks Mark for one I can do without help. Loved it.
Annie
Posted: Thu Mar 20, 2014 11:01 pm
by annedanner
Whoa, Annie and Bob, I'm impressed that you didn't need help. Mark, may I please have the opening moves?
Posted: Thu Mar 20, 2014 11:47 pm
by Mark
annedanner wrote:Whoa, Annie and Bob, I'm impressed that you didn't need help. Mark, may I please have the opening moves?
Here are the first few moves Anne.
Let me know if you need anymore.
1. Push boulder D.
2. When boulder destroys first generated box, take conveyor L.
3. Transport D + R + U.
4. Push box L into ditch then push box R into ditch.
Posted: Fri Mar 21, 2014 5:18 pm
by annedanner
Well now - I sure was dodging and running when I didn't have to. Thanks, Mark. I'll go try this way and let you know if I need more.
Posted: Fri Mar 21, 2014 10:48 pm
by Chip
Hi Mark
I'm happy to report that the king's only man protected Humpty from falling off the wall.
Is it necessary to mention that he especially loved the symmetry of the level...
Thanks again, my friend, this one was pure fun to work out.
Solution for "The Humpty Dumpty Syndrome"
Posted: Sat Mar 22, 2014 5:54 am
by Mark
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Solution for "The Humpty Dumpty Syndrome"
Push boulder D.
After boulder destroys first generated box, take conveyor L and transport D + R + U.
Push box L into ditch then push box R into ditch.
Transport D and take coin on green button after cannon fires.
Transport L + U and push box D on transport.
Take other transport D + R and push box on green button.
Transport L and tramp cannon U, step L and push cube R on blue button.
Transport R + U and push cannon to the far left side of map.
Transport D + L and step on aqua button so cannon destroys prism and barrel.
Stand beside blue button and step U on conveyor jumping L + R + L + D.
Step 1L inside boulder. Sphere will return and knock boulder into barrel and destroy prism.
Push sphere L and run R + D.
Push sphere U into water and take coin on white button.
Stand beside aqua button and step U on conveyor jumping R + L + R + D.
Push sphere in boulder R and follow stepping D to take coin on break-tile.
When boulder opens white gate, roll sphere D on transport.
Take coin on the yellow button and stand beside tramp until the sphere returns.
Roll sphere R on yellow button.
Transport U + D + L and stand by aqua button and step U on conveyor jumping R + L + R + U.
Switch to Loof and jump U.
Stand beside blue button and step U on conveyor jumping L + R + L + U to last coin and exit.
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Posted: Sat Mar 22, 2014 1:21 pm
by annedanner
Hey Mark,
I was able to work out the rest of it. Thanks for yet another fine level and the help in the beginning.