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Help with custom texture mapping

Posted: Fri Mar 21, 2014 11:57 am
by yarjor
I'm a good photoshop designer and I can create custom textures, but I don't know how to arrange the different parts of the object on the picture.
Every custom object texture I have downloaded here had a very precise arrangement of the different elements.
How do I know where to put what?

I hope you can understand; If not tell me and I'll try to explain better

Posted: Fri Mar 21, 2014 1:55 pm
by MyNameIsKooky
An easy way is to look at the original textures for the model and arrange your texture in as similar a fashion as possible. You can find the textures in the Data/Models/ directory (they're .wdf files that can be read like a typical image file). :)

Posted: Fri Mar 21, 2014 6:42 pm
by yarjor
MyNameIsKooky wrote:An easy way is to look at the original textures for the model and arrange your texture in as similar a fashion as possible. You can find the textures in the Data/Models/ directory (they're .wdf files that can be read like a typical image file). :)
Thanks! I never thought these files could be read as images. :D
Now to create textures for every little thing in the editor... :twisted: