Unknown Wop Value Research (Some new ones have been Found)
Posted: Fri Mar 21, 2014 5:36 pm
Hello,
I've been researching some of the unknown wop values in PowerWop
Here's what I found so far:
??? 16 = Rotation Speed? + Delay?
??? 43 = Starting Delay?
??? 46 = Can't move?
??? 48 = Can't move?
??? 49 = Can't move?
??? 56 = isFake (0 is Normal, 1 is transparent and you can walk through it)
Keep in mind that this was tested on the Chomper Wop.
It needs more experimentation but this is what I found so far. Hopefully I will find more. What I did to find these was go through every unknown value that was 0 and change it to 42. Then if anything different happened I set them all back to 0 and one by one changed them till I got the effects.
When I set all the 0s to 42 it made the chomper solid(couldn't touch it or walk on it), transparent and wouldn't move. I found some of the values that did it but not all. It may have been a combination.
PS: The reason for using 42 was because I was trying to change the movement type of the chomper and the movement type field had no effect, yet cmd 51 did.
~ Matt
I've been researching some of the unknown wop values in PowerWop
Here's what I found so far:
??? 16 = Rotation Speed? + Delay?
??? 43 = Starting Delay?
??? 46 = Can't move?
??? 48 = Can't move?
??? 49 = Can't move?
??? 56 = isFake (0 is Normal, 1 is transparent and you can walk through it)
Keep in mind that this was tested on the Chomper Wop.
It needs more experimentation but this is what I found so far. Hopefully I will find more. What I did to find these was go through every unknown value that was 0 and change it to 42. Then if anything different happened I set them all back to 0 and one by one changed them till I got the effects.
When I set all the 0s to 42 it made the chomper solid(couldn't touch it or walk on it), transparent and wouldn't move. I found some of the values that did it but not all. It may have been a combination.
PS: The reason for using 42 was because I was trying to change the movement type of the chomper and the movement type field had no effect, yet cmd 51 did.
~ Matt