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Adventure #17: Logic 06 Demonstration

Posted: Wed Mar 26, 2014 7:47 pm
by MyNameIsKooky
Some of you old geezers who actively attended the Custom Adventures section back during WA1E probably remember Logic 05. You know, the magical Metatile of magicalness that was abruptly overwritten by the lava tile when MOFI came out?

After some experimentation, I found out that Logic 05 STILL EXISTS, except with a vengeance. Well, maybe without the vengeance part. So anyway, it turns out that Logic 06 exists in WA3E and works exactly like Logic 05 did in WA1E!

Cool bacon, right? I'll have a new version of tile presets coming out soon, which will include A TYPE OF TILE THAT HAS NEVER BEEN SEEN BEFORE EVER!

I've tweaked my old Logic 05 Demonstration adventure and fixed various problems with it (as well as replace Logic 05 with Logic 06, obviously). The puzzles are much better now. Enjoy. :)

Posted: Wed Mar 26, 2014 8:11 pm
by Jutomi
I've been playing for well over three years, and I have never heard of this. :|

I wonder what it could be!

Posted: Wed Mar 26, 2014 8:22 pm
by MyNameIsKooky
Jutomi wrote:I've been playing for well over three years, and I have never heard of this. :|
Funnily enough, Logic 05 was discovered just over three years ago. :P

Posted: Wed Mar 26, 2014 8:28 pm
by Jutomi
Now I wish I learned of this while making JA:TCC. :lol:

Thank you very much for recovering this crossbreed of wall and indestructible super-barrel! :D

Posted: Wed Mar 26, 2014 8:35 pm
by Pawelec
How sad it stops bounced objects, spells and transporters - it would be Air logic if it didn't (imagine a water tile which is unpassable to monsters - no more troubles with making high cliff levels featuring crabs and turtles!).

Posted: Wed Mar 26, 2014 8:59 pm
by Muzozavr
I expected something more earth-shattering, but this is nice.

Now imagine Logic 06 + CMD4.... *head explodes*

Posted: Wed Mar 26, 2014 9:01 pm
by MyNameIsKooky
Muzozavr wrote:I expected something more earth-shattering, but this is nice.
Don't worry, I've got a stranger find coming later today. :twisted:

Posted: Wed Mar 26, 2014 9:13 pm
by Jutomi
You... did?

x_X

Kooky, I think that my inventions are strange; but, in comparison to your finds, I think they're almost common practice.

Posted: Thu Mar 27, 2014 5:02 pm
by Jutomi
Oh...
just out of curiosity, have you tested a logic 07, yet..?

Re: Newish Adventure: Logic 06 Demonstration

Posted: Fri Mar 28, 2014 1:32 am
by Wonderman109
MyNameIsKooky wrote: Cool bacon, right? I'll have a new version of tile presets coming out soon, which will include A TYPE OF TILE THAT HAS NEVER BEEN SEEN BEFORE EVER!
HOW ABOUT YOU TELL US ABOUT IT, PUNK? :twisted:

Re: Newish Adventure: Logic 06 Demonstration

Posted: Fri Mar 28, 2014 1:35 am
by MyNameIsKooky
Wonderman109 wrote:
MyNameIsKooky wrote: Cool bacon, right? I'll have a new version of tile presets coming out soon, which will include A TYPE OF TILE THAT HAS NEVER BEEN SEEN BEFORE EVER!
HOW ABOUT YOU TELL US ABOUT IT, PUNK? :twisted:
I used it in The End 3. :)

Posted: Fri Mar 28, 2014 1:35 am
by Jutomi
I missed that line...

and, well, now, I am scared.
but.. interested.

Re: Newish Adventure: Logic 06 Demonstration

Posted: Fri Mar 28, 2014 2:10 am
by Wonderman109
MyNameIsKooky wrote:
Wonderman109 wrote:
MyNameIsKooky wrote: Cool bacon, right? I'll have a new version of tile presets coming out soon, which will include A TYPE OF TILE THAT HAS NEVER BEEN SEEN BEFORE EVER!
HOW ABOUT YOU TELL US ABOUT IT, PUNK? :twisted:
I used it in The End 3. :)
FOR WHAT?

Re: Newish Adventure: Logic 06 Demonstration

Posted: Fri Mar 28, 2014 2:17 am
by MyNameIsKooky
Wonderman109 wrote:
MyNameIsKooky wrote:
Wonderman109 wrote:
MyNameIsKooky wrote: Cool bacon, right? I'll have a new version of tile presets coming out soon, which will include A TYPE OF TILE THAT HAS NEVER BEEN SEEN BEFORE EVER!
HOW ABOUT YOU TELL US ABOUT IT, PUNK? :twisted:
I used it in The End 3. :)
FOR WHAT?
The glitchy texture room. :P

Posted: Fri Mar 28, 2014 2:24 am
by Wonderman109
AND WHAT DOES IT DO?

Posted: Fri Mar 28, 2014 2:32 am
by Jutomi
When I started that room, I thought a lurker would come out of the bridge and eat me ,_,

Posted: Fri Mar 28, 2014 1:43 pm
by samuelthx
What a puzzle! :o
This was supposed to be a test adventure, but I somehow found the mushroom transporter part very challenging. I was stuck there because I kept using 9 pop charges on it, and then I had insufficient charges for the "new' red puzzle. Great misdirection and a fantastic puzzle! :D 8)
In the end though, I used 7 charges on the mushroom transporter puzzle, and had one charge left over when I got the star.
What's the intended solution supposed to be like? Also, was anyone else stuck at the mushroom transporter puzzle?

Posted: Fri Mar 28, 2014 3:02 pm
by Jutomi
I wasn't, but I was sure that I used eight charges there.

Not really for my solution, though; I am pretty sure the one was a mistake.

Posted: Fri Mar 28, 2014 3:25 pm
by MyNameIsKooky
The mushroom transporter puzzle was intended to be challenging to show the potential use of Logic 06 in puzzles. The intended solution uses all 9 charges to reach the star. :)