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New Level (Adv) LOOF LIRPA *
Posted: Tue Apr 01, 2014 12:04 am
by Mark
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LIRPA could be a Vulcan weapon.
Or someone with Sponge Bob skin.
But maybe it's something else entirely.
I'm borrowing Lizzie's sophisticated ArtDeco.
I've included an easier Lite version 293L.
Double your pleasure!
MARK293
Posted: Tue Apr 01, 2014 2:06 am
by Amnon
The misdirection is that there is no misdirection... at least not within the level itself, which is straight-forward and looks pretty much like Kiki's.
Thanks for the fun!
Posted: Tue Apr 01, 2014 2:15 am
by Amnon
A lite version? Aren't a prism and a sphere heavier than wooden boxes?
Posted: Tue Apr 01, 2014 3:37 am
by Mark
Amnon wrote:looks pretty much like Kiki's.
Thank you for the compliment.
Amnon wrote:A lite version? Aren't a prism and a sphere heavier than wooden boxes?
It depends what's inside the boxes.

Posted: Tue Apr 01, 2014 7:31 am
by Liz Mayhew
Well I think my boxes are filled with lead ingots.
I could do the first bit with the prism/timer, which is definitely like one of Kiki's levels, but after that it's Mark all the way. A total conundrum whether it's the heavy or lite version.
Back later ...
Posted: Tue Apr 01, 2014 2:31 pm
by Mark
Liz Mayhew wrote:A total conundrum whether it's the heavy or lite version.
Hi Liz,
You may want to focus on the Lite version.
And keep in mind: this is a jumping puzzle.
Posted: Tue Apr 01, 2014 2:32 pm
by bob roest
This is a real puzzle right? The title might suggest otherwise.

Posted: Tue Apr 01, 2014 2:35 pm
by Amnon
It IS a real puzzle, Bob, though not a hard one.
Posted: Tue Apr 01, 2014 2:37 pm
by Mark
bob roest wrote:This is a real puzzle right? The title might suggest otherwise.

Yes, but I must confess I was very tempted.

Posted: Tue Apr 01, 2014 3:53 pm
by bob roest
You're right this is a real puzzle.
I played both versions, the first one I was trying a quick bunny move with the cannon and then thought, why? I had fun playing both.
Thanks Mark.
LOOF LIRPA
Posted: Tue Apr 01, 2014 5:56 pm
by doodlebug
Really fun Mark I was jumping all over the place.
Thanks
Annie
Posted: Tue Apr 01, 2014 8:46 pm
by annedanner
May I have some help, please. I'm not seeing how to get the coin on the yellow button. I have the timer going and the cannon on the blue button.
Posted: Tue Apr 01, 2014 9:56 pm
by Amnon
I'm not seeing how to get the coin on the yellow button.
Jump
Right-Up-Left into that room, but first you need to take the time-bonus without stepping on the breaktile that blocks the box.
Can you do this or do you need further help?
Posted: Tue Apr 01, 2014 11:03 pm
by annedanner
Thanks, Amnon, I know to jump...I'm just not seeing it.
I've attached an image to show you where I am.
Edit: Ooops, sorry, I just saw that you posted the jump. Be back soon.
Posted: Wed Apr 02, 2014 5:26 pm
by annedanner
This was a fun level, Mark. Thanks so much.
Posted: Thu Apr 03, 2014 12:30 pm
by Chip
Hi Mark
I'm

that you could resist temptation.
Both levels were fun to play. Thanks!
Solution for "LOOF LIRPA"
Posted: Sun Apr 06, 2014 2:35 pm
by Mark
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Solution for "LOOF LIRPA"
Tramp prism #3 U - D and all the way L.
Tramp prism #4 R - L - D and all the way L.
Tramp prism #5 R.
In NW room, push middle prism 1R.
Return to prism #5 and tramp R - L - D and all the way L.
Push both bottom prisms U to start the timer.
Push box D and jump D - U.
Slide U then jump R + U + D + U.
Jump D - D - U and take timer.
Jump R + U + D + L and push box 3R.
Tramp box U and wait for it to stop.
Jump U and push box D + R on blue button.
Jump R + U + L and push box 5D + 3R.
Slide D on ice to break-tile then slide back U.
Jump R + D (pushing box into water).
Between cannon fires:
Press timer + slide D + push cannon D and follow + step U on button.
When aqua gate closes: Push cannon 1R + 3U.
Tramp box U.
Push cannon 1D + 3R and tramp it U.
Push box 3L + 1R + 3U into white TP.
Jump U and slide cannon D on ice curve.
Slide D + press timer + slide U + step D in TP and U on button.
When aqua gate closes push box U on yellow button.
Push cannon 1R on conveyor and step D + R to take coin.
Tramp cannon D and follow.
Slide U and push cannon through black TP.
After cannon destroys Kaboom, take the last 2 coins.
Push cannon L or R to exit.
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Posted: Mon Apr 07, 2014 6:26 am
by Liz Mayhew
Thanks for the walkthrough on this one Mark.
It's taken me about 130 tries to get it right, but I finally did it!
Great puzzle action, thanks
