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SuperAdjustable Objects Package

Posted: Sat Apr 12, 2014 7:28 pm
by Emerald141

Posted: Sat Apr 12, 2014 7:35 pm
by Wonderman109
Wow, thanks! You've saved everyone a lot of hex-editing time.

Posted: Sat Apr 12, 2014 10:44 pm
by llarson
WHOA!

Thank you Emerald! :D

Posted: Sun Apr 13, 2014 8:07 pm
by Wonderman109
Uh Emerald, I think something with the magic chargers got messed up in your editing, because I placed the SA ones and they all acted weird in-game. (Like, some tinkles became full ones, some full ones became one-time 9 without data changes, etc.)

Posted: Sun Apr 13, 2014 9:00 pm
by Emerald141

Posted: Sun Apr 13, 2014 9:10 pm
by LittleZbot
Yes! I've just been waiting for somebody to do this with the updated editor!

Posted: Mon Apr 14, 2014 5:02 pm
by dig 222
This will be helpful for WA5. :twisted:

Posted: Mon Apr 21, 2014 5:35 am
by llarson
I'm not sure..but I think the rainbow floats are acting like Ice Floats for some reason...

Unless I overlooked something of course in which case :P

Posted: Sat Oct 04, 2014 12:49 pm
by OondiLalaLoopy
When I use a gold star with a custom textures and enter that level where I use the star,the screen freeze. :(

Posted: Thu Oct 16, 2014 10:28 pm
by Emerald141

Posted: Fri Oct 17, 2014 12:07 pm
by OondiLalaLoopy
Objecttextures and the name of the file '!wonderstar' but in the game doesn't change his colour.